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Full Version: player models selection
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Now, there are several available player models. They can be used like any mod but use several of them at the same time or change without restart the game remain impossible.

I suggest to make the player can choose/change the model he/she uses in game, like for the skin.
The problem is that changing playermodels sometimes affects hitboxes. Not sure if server detects it as a hack or not
Replacing playermodels only affects the hitboxes by moving the head position, but the hitboxes are still the same size.
Exactly what victor said. But I'm pretty sure if you already have the playermodel's md2taghead set up correctly, you should be able to just code the game to read it and go. I've already suggested something to this as a mod before over at AC, but like everything, it goes completely ignored (except by a few friends).
Would that mean inserting something like a Spartan from Halo be feasible? It's a much larger target (I think?). Theoretically speaking that is, I mean, we dont have the licensing to do it
It would be if the animations are correctly named and timed in the model's cfg... Same with it's positioning/scaling and headshot box. That and the model has to be in md2 format. c: But yeah just about any model is feasible.
Man, now if only someone created some playermodels for ACR that could replace the stock AC ones. That sounds so cool!
There's actually an old old playermodel mod someone made before a_slow_old_man's that I'm still trying to get my hands on. I'll post more info on it once I get my hands on it again (Though the running animations were hillarious because the guy appears to have shit himself xD).
Was-it made for AC ?
LOL sounds good! Anything that looks "okay" and could replace the default playermodels IMO should be considered as an replacement of the default ones. It'll really help differentiate (Oh god, calc) ourselves from AC
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