2017-08-08, 05:46 PM
On the IRC channel
Here is what is, with the version 2.6.3, both printed in the console and written in the log file :
With the dev version, what is printed in the console and what written in the log file are different
Here is what is printed in the console :
And here is what is written in the log file :
P.S. : before validate this post, I restarted my server yet an other time but, this time, the error was different :
Here is what was printed in the console :
And what is written the log file is what also is written in the dev version log file.
Quote:with both the version 2.6.3 and the latest dev version, the server fail to register.
With the version 2.6.3, when the game server try to register, the master server return some html code saying there is an error 400
With the dev version, I don't know if the game server send anything to the master server but the server rapidly end on an error, apparently at trying to register. According to the log, The game server failed to load the server info socket.
Here is what is, with the version 2.6.3, both printed in the console and written in the log file :
Quote:C:\Users\nlg\Documents\portables\jeux\acr_02_06_03-w>bin_win32\acr_server.exe -C
config/servercmdline.txt
reading commandline parameters from file 'config/servercmdline.txt'
logging started: console(INFO), file(INFO, "serverlog_20170728_19.57.00_local#28
770.part1.txt"), syslog(DISABLED), timestamp(DISABLED)
logging local ACR server (version 20603, protocol 140/104) now..
read 103 map rotation entries from 'config\asmanel.maprot.cfg'
read 0 admin passwords from 'config\default.serverpwd.cfg'
read 0 (0) blacklist entries from 'config\default.serverblacklist.cfg', 0 errors
read 0 + 0 entries from nickname blacklist file 'config\default.nicknameblacklis
t.cfg', 0 errors
dedicated server started, waiting for clients...
Ctrl-C to exit
sending registration request to master server
looking up ms.acr.victorz.ca...
[52.3.145.250] resolved ms.acr.victorz.ca
masterserver reply: <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
masterserver reply: <html><head>
masterserver reply: <title>400 Bad Request</title>
masterserver reply: </head><body>
masterserver reply: <h1>Bad Request</h1>
masterserver reply: <p>Your browser sent a request that this server could not un
derstand.<br />
masterserver reply: </p>
masterserver reply: <hr>
masterserver reply: <address>Apache/2.2.15 (Red Hat) Server at localhost Port 80
</address>
masterserver reply: </body></html>
With the dev version, what is printed in the console and what written in the log file are different
Here is what is printed in the console :
Quote:C:\MinGW\msys\1.0\home\nlg\developpement\acr-master>bin_win32\acr_server.exe -Cc
onfig/servercmdline.txt
C:\MinGW\msys\1.0\home\nlg\developpement\acr-master>pause
Appuyez sur une touche pour continuer...
And here is what is written in the log file :
Quote:logging local ACR server (version 20603, protocol 140/104) now..
ERROR: ACR fatal error: could not create server info socket
P.S. : before validate this post, I restarted my server yet an other time but, this time, the error was different :
Here is what was printed in the console :
Quote:C:\Users\nlg\Documents\portables\jeux\acr_02_06_03-w>bin_win32\acr_server.exe -C
config/servercmdline.txt
reading commandline parameters from file 'config/servercmdline.txt'
logging started: console(INFO), file(INFO, "serverlog_20170809_02.22.00_local#28
770.part1.txt"), syslog(DISABLED), timestamp(DISABLED)
logging local ACR server (version 20603, protocol 140/104) now..
ERROR: ACR fatal error: could not create server info socket
C:\Users\nlg\Documents\portables\jeux\acr_02_06_03-w>pause
Appuyez sur une touche pour continuer...
And what is written the log file is what also is written in the dev version log file.