2012-01-02, 04:28 PM
The key feature is that I FIXED AND VERIFIED MANY CRASHES, namely a buffer overread, a buffer overflow, and an infinite loop that allocates memory for packets every time it runs.
I also added the headshot head-damage effect and deathcam.
Now I just need some servers and more players.
I also added the headshot head-damage effect and deathcam.
Now I just need some servers and more players.