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Full Version: Nightvision!!
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Finally made that nightvision thing working. It is all quite beta-like, but I think it is a good idea.
I know of some nice maps that were disliked only because they were to dark, this could solve that problem.
@Victor: I do not know how the perks thing works, but Imo a nightvision perk would be best. Could you tell me how to make one, please?

Download:
http://rxn.lepus.uberspace.de/acr_mod.zip
Sorry, no binaries, MinGW refuses to build so amd64 linux would be the only possible binary I could offer.
If you gave me the code, I could make a windows build.
Code is attached, a Windows build would be good as my linux graphics driver sucks.
Ok, I'll try and get a build, it's harder to make a linux written code work on windows.
You can't make it as a new perk. You can only add it to an existing perk.

Also, there is no reason for your mod to modify command.cpp. Just put COMMANDN into the rendergl.cpp.
Sorry, sorry...I tried a lot of different things, so it is all a bit...confused. Maybe as an addition to stealth perk?
//removed command.cpp. Was stupid, I know.
You could just make it a user option.
Could someone please build that for Windows/32? I want to try out in *real* games, but my Linux drivers paint pictures as fast as...well, I don't even find something to compare and my Windows build environment is completely fucked up.
Btw.: Just recognized I posted all this into "Modeling", sorry!
I just tried to compile it witc Code Blocks and I obtained this error message.

Quote:Execution of 'cd ../src;make.exe -f Makefile install' in 'D:\documents\sourcescube\acrmod_02_05_07-src\codeblocks' failed.
Nothing to be done.

I don't understand what was wrong.
Just interupting for a sec.If you need nightvision goggles on/off sound then PM me!
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