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Full Version: 2.5.9 doesn't work (Linux x86_64)
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I updated and 2.5.9 doesn't work now. 2.5.8 works fine. It holds at loadscreen time, I hear first map loading sound and nothing happens after it.

Maybe SDL 2.0 matter, maybe something else.

I also noticed that both 2.5.8/2.5.9 doesn't work if I compile them by myself. You also have missed library:

/usr/bin/ld: замечание: «XFree» определён в DSO /lib64/libX11.so.6, попробуйте добавить его в командную строку компоновщика
I had problems compiling ACR clients after I updated my VMs to Ubuntu 13.04.

I had to add -lx11 (maybe different capitalization) into CLIENT_LIBS in src/Makefile for it to compile properly.

Next time, post this into the help section.
Original AC builds on my machine properly. ACR doesn't work even after -lX11.
I think the x has to be lowercase, but I can't remember.
Hmmm... ACR starts normally if (!!!) I do this:

strace ./LinuxClient.sh

I wanted to determine a point where it stops but to my surprise it started without any problems! Defenitely you have race conditions or deadlock somewhere.
If you could run it with gdb or something to help us figure it out that would be great.

What desktop manager and distribution are you using? I've noticed a problem in the past with a few of them.
I use Mageia 3. Under gdb it also works good.

Here is another bug report:


Program received signal SIGBUS, Bus error.
gendynverts (ai_t=0, prev=0x0, cur=..., as=..., this=0x77b4aa0)
at vertmodel_t.h:181
181 if(d->cur != cur) continue;
(gdb) backtrace
#0 gendynverts (ai_t=0, prev=0x0, cur=..., as=..., this=0x77b4aa0)
at vertmodel_t.h:181
#1 vertmodel::mesh::render (this=0x77b4aa0, as=..., cur=...,
prev=prev@entry=0x0, ai_t=ai_t@@entry=0) at vertmodel_t.h:462
#2 0x000000000046e040 in vertmodel::part::render (this=0x77a9bc0,
anim=anim@@entry=131091, varseed=varseed@@entry=0, speed=speed@@entry=40,
basetime=basetime@@entry=113729, d=d@@entry=0x0) at vertmodel_t.h:868
#3 0x00000000004702df in md3::render (this=0x6e438f0, anim=131091, varseed=0,
speed=40, basetime=113729, o=..., yaw=176.373871, pitch=-5.08939171,
d=0x0, a=0x7fffffffdd20, scale=1.27999997) at md3.h:193
#4 0x0000000000464ae2 in rendermodel (mdl=<optimized out>, anim=131091,
tex=0, rad=<optimized out>, o=..., yaw=176.373871, pitch=-5.08939171,
speed=40, basetime=113729, d=0x0, a=0x7fffffffdd20, scale=1.27999997)
at rendermodel.cpp:446
#5 0x00000000004d4434 in weapon::renderhudmodel (this=0x775a30,
lastaction=111756, akimboflip=<optimized out>) at weapon.cpp:488
#6 0x00000000004553e0 in drawhudgun (farplane=<optimized out>,
aspect=<optimized out>, h=1080, w=1920) at rendergl.cpp:973
#7 gl_drawframe (w=1920, h=1080, changelod=0.998289824, curfps=59.8973885)
at rendergl.cpp:1142
#8 0x000000000040a20d in main (argc=<optimized out>, argv=<optimized out>)
at main.cpp:817