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2.5.6 - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: AssaultCube Reloaded (https://acrf.victorz.ca/forum-1.html) +--- Forum: Releases (https://acrf.victorz.ca/forum-14.html) +--- Thread: 2.5.6 (/thread-488.html) Pages:
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2.5.6 - Victor - 2012-11-17 There wasn't enough time to even give it a name, just like the last few releases... Changelog:
RE: 2.5.6 Changelog - Daleth - 2012-11-23 May I recommend for the 2.5.6 release: During the spawn during intermission that weapons don't do any damage. RE: 2.5.6 Changelog - Victor - 2012-11-23 I changed it to zombies only, since there is no point for an arena intermission to allow spawns. RE: 2.5.6 Changelog - jonaspm - 2012-11-23 http://www.blendswap.com/blends/low-poly/low-poly-m-16/ http://www.blendswap.com/blends/weapons/low-poly-uzi-from-my-game/ http://www.blendswap.com/blends/misc-objects/low-poly-weapons-variety-pack/ http://www.blendswap.com/blends/weapons/ak-47-low-poly/ is it possible to use these models since they´re open source? RE: 2.5.6 Changelog - anywaste - 2012-12-01 Where can I get 2.5.6? The download buttons on the main page still link to 2.5.5. RE: 2.5.6 Changelog - UKnowMe? - 2012-12-01 It's not out yet. However, I think it will be released soon. RE: 2.5.6 Changelog - anywaste - 2012-12-01 I hope so. This one is unplayable because it keeps telling me I am speedhacking. RE: 2.5.6 Changelog - {KE}bluwarguy - 2013-01-02 when are you releasing? i'm excited for the Ak-47! ![]() RE: 2.5.6 Changelog - Victor - 2013-01-08 It will probably be around January 16 to 30. RE: 2.5.6 Changelog - UKnowMe? - 2013-01-10 Why is the Zombies uses irreversible team spawns canceled? Does that mean that in 2.5.6 zombies won't use team-spawns? |