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AssaultCube Reloaded Forums
Mapmodels - Printable Version

+- AssaultCube Reloaded Forums (https://acrf.victorz.ca)
+-- Forum: Modding (https://acrf.victorz.ca/forum-39.html)
+--- Forum: Modelling (https://acrf.victorz.ca/forum-38.html)
+--- Thread: Mapmodels (/thread-1132.html)

Pages: 1 2 3


RE: Mapmodels - -{ET}-xdEpicZombie - 2013-12-04

It's a damn good idea.Gonna do it!!


RE: Mapmodels - {KE}bluwarguy - 2013-12-05

Maybe animated paper blowing around in the wind?


RE: Mapmodels - -{ET}-xdEpicZombie - 2013-12-05

its gonna fly through walls then


RE: Mapmodels - {KE}bluwarguy - 2013-12-06

That is true lol


RE: Mapmodels - -{ET}-xdEpicZombie - 2013-12-06

Made my first test model,it was terrible!!!!


RE: Mapmodels - {KE}bluwarguy - 2013-12-06

crazy idea, but try using it as a playermodel, then go into third person view to see how it looks transparent


RE: Mapmodels - -{ET}-xdEpicZombie - 2013-12-06

I managed to make transparent faces!!!
[Image: xGinowR.jpg]

This is one plane that has an alpha channel texture.Alpha channel can make meshes transparent,I hope i'll make the fire soon!

Unfortunately,alpha channels don't support half transparent textures so I cant make a flame that is see through!
[Image: eIdLFgH.jpg]

I also made a pine tree for test,its a quick one so no bark texture.Still it looks good IMO!
[Image: IES3OPu.jpg]


RE: Mapmodels - asmanel - 2013-12-06

what format do you uses ? gif ? png ?


RE: Mapmodels - -{ET}-xdEpicZombie - 2013-12-06

bmp,it saves alpha channels!


RE: Mapmodels - {KE}bluwarguy - 2013-12-07

nice!


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