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AssaultCube Reloaded Forums
How to compile? - Printable Version

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RE: How to compile? - ruler501 - 2013-07-22

By dynamic weapon system I mean the server setting all the weapon stats and what weapons are available through a downloadable xml file(like a map). If you look at the topic about dm.mossberg adding a new pistol you can see more of what I'm talking about.


RE: How to compile? - Victor - 2013-07-23

@ruler501, I wouldn't bother to use XML. I would do something similar to Red Eclipse (client variables that are sent by the server on connect).


RE: How to compile? - ruler501 - 2013-07-23

Victor the xml is already set up and I can use the xml files like we currently use maps so it shouldn't be too hard to get them working.


RE: How to compile? - Victor - 2013-07-23

It would be much easier to do what Red Eclipse does. It would save bandwidth too (sending XML isn't as good as sending some native game bytes).


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