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Don't Throw a " MISFIT " - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: Modding (https://acrf.victorz.ca/forum-39.html) +--- Forum: Modelling (https://acrf.victorz.ca/forum-38.html) +--- Thread: Don't Throw a " MISFIT " (/thread-1162.html) |
Don't Throw a " MISFIT " - Fru5tum - 2013-12-09 well i found out blender doesnt have a good md3 export or import tool so im moving to Misfit i apoligize for the projects i have that can't be shared but ill be remaking them trust me ![]() grenade is good right now.... m67 needs texture i think the model is fine right now... ill export that from blender and import to misfit... but just so everyone knows EXPECT MUCH ^-^ SOON RE: Don't Throw a " MISFIT " - rXn - 2013-12-10 ->export from blender to .obj format, import that with misfit, enjoy and finally export as .md3 works for me RE: Don't Throw a " MISFIT " - {KE}bluwarguy - 2013-12-10 misfit for the win! RE: Don't Throw a " MISFIT " - Fru5tum - 2013-12-10 you couldn't teach me how to use it could ya? for animating? like ads and stuff ^-^ RE: Don't Throw a " MISFIT " - {KE}bluwarguy - 2013-12-11 I kinda taught myself how to animate (with some help from xdEpiczomie) and im not good at explaining things, but here is a tutorial on the misfit website that could help: http://www.misfitcode.com/misfitmodel3d/olh_animationdetails.html for help with where to place the weapon for ads animation, look at some of the ACR weapon models and look at where they are RE: Don't Throw a " MISFIT " - Fru5tum - 2013-12-11 Thanks man ill look that asap ![]() RE: Don't Throw a " MISFIT " - {KE}bluwarguy - 2013-12-12 no prob |