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AssaultCube Reloaded Forums
Glock 18 - Printable Version

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+--- Thread: Glock 18 (/thread-1391.html)

Pages: 1 2


Glock 18 - -{ET}-xdEpicZombie - 2014-08-14

Few small details will be added.
[Image: eRIcV2f.jpg]
[Image: hoBf9BX.jpg]
[Image: TRwWyKZ.png]
[Image: siRPADw.png]
[Image: joEwoFG.png]


RE: Glock 18 - Fru5tum - 2014-08-14

Looks perf Big Grin

Quick question is a running animation possible ?
( see picture below )
(as you can see the weapon is being held up while running)
and I do not belive there is that ability but I think it adds a load more of realism as a average human cannot fire a bolt action sniper rifle and score a headshot from 100m while running ( well I can of course *flexes* .-.)

[Image: battlefield-3-m1911-2.jpg]


RE: Glock 18 - -{ET}-xdEpicZombie - 2014-08-15

No,it has to be coded first


RE: Glock 18 - Fru5tum - 2014-08-15

Well nevertheless it's a beautiful model <3
Is there a reason the trigger isn't modeled or is that to save polys?
( I will definitely request for a mobile weapon animation..)
the model looks amazing,
the slider ( I apologize if I don't know the name of parts well) looks like it may have trouble moving ( I will get a picture )
But other than that it's a beauty


RE: Glock 18 - -{ET}-xdEpicZombie - 2014-08-15

There is no need for the trigger though now that I think about it,I am going to model it,simply because I might do a reload animation for it.


RE: Glock 18 - Fru5tum - 2014-08-15

Sounds great, how many polys is this model? It looks pretty professional and I can't see it in the blender picture


RE: Glock 18 - DeltaStrikeOp - 2014-08-16

looks great!


RE: Glock 18 - -{ET}-xdEpicZombie - 2014-08-17

There are around 2k tris


RE: Glock 18 - Fru5tum - 2014-08-17

2k ? That's pretty good!


RE: Glock 18 - Padge1 - 2014-08-20

nice one XD, its good to see you really putting time into your own models, and they are looking really good i may add


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