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Server-sided damage - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: AssaultCube Reloaded (https://acrf.victorz.ca/forum-1.html) +--- Forum: Implemented Features (https://acrf.victorz.ca/forum-32.html) +--- Thread: Server-sided damage (/thread-27.html) |
Server-sided damage - Victor - 2011-05-08 In the SVN, server-sided damage is coming soon! RE: Server-sided damage - sn1p3r_sh0t - 2011-05-09 meaning, its at least harder to hack it? RE: Server-sided damage - Victor - 2011-05-09 Yes, it will be more difficult to hack it. However, laggers will also pay some price for this. They can still aimbot, but that will be noticeable and will have detection in the future. If they shoot through walls, the client will "fix" the ray and you cannot see shots going to you, making it obvious that they are cheating. |