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New Intervention Scope - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: Modding (https://acrf.victorz.ca/forum-39.html) +--- Forum: Other Modifications (https://acrf.victorz.ca/forum-40.html) +--- Thread: New Intervention Scope (/thread-385.html) |
New Intervention Scope - Think3r - 2012-07-30 Update:]I have updated the scope alittle ,I didnt update the preview sorry. ![]() Its not the best but it looks OK .Gives it a good seamless effect. Preview: ![]() Edit:The recticle wasnt centered.Fixed it. RE: New Intervention Scope - Epic FTW01010 - 2012-07-31 Nice Scope THX IMA use it always RE: New Intervention Scope - Victor - 2012-07-31 It looks like an ACOG scope (which our engine cannot support) RE: New Intervention Scope - Nightmare - 2012-07-31 How can our engine not support that? RE: New Intervention Scope - Victor - 2012-08-01 Actually, it's the same as Call of Duty: MW2 (IW 4) and MW3 (IW 5). If you look closely, the part outside of the scope is zoomed in. RE: New Intervention Scope - {KE}bluwarguy - 2012-09-21 (2012-07-31, 11:49 AM)Victor Wrote: It looks like an ACOG scope (which our engine cannot support) perhaps make an ACOG scope as part of the model (with nothing in the scope but the crosshair) and just use an ADS animation to use it RE: New Intervention Scope - Victor - 2012-09-21 Then you can only use that for non-scope weapons (non-sniper), and it will not have proper zoom outside of the scope. RE: New Intervention Scope - {KE}bluwarguy - 2012-10-05 yeah, but this COULD be used for a red dot sight. RE: New Intervention Scope - Victor - 2012-10-05 It looks inconsistent. We (like COD, unlike Crysis) have a scope screen. In Crysis, you can look through the transparent scope, making it more realistic. |