2.5.4 - Victor - 2012-09-18
Enjoy! Too bad there is school, and other stuff, preventing much development right now.
List:- New logo
- Improved airstrike!
- Reset nukes on wave 30 of progressive zombies
- Checks if the server has official maps or not, the maprot will replace demo with deathmatch, and there is a 3 minute minimum
- Backported some focus checks
- Improve thirdperson and add overhead for zombies
- Fix spawning (skins/positions)
- Fix the massive minefield after nuking in progressive zombies
- Prevent assisted suicide on nukes
- Fix 3rd person crosshair when spectating
- Fix pickups being in the wrong place (elevation)
- Juggernaut only requires 17 kills, and will show in the chat
- Buff the M21 to 45 base damage, 63 torso, 225 head
- Better hand perk (more recoil reduction), and better recoil, giving the AC feel
- Better hit detection with client trust
- Fix RPG hit (it says an enemy RPGs you)
- Hide "teammate healed you" when your bots are healed
- Show if the vote will pass/fail when it expires
- New translations for obits (kill/spawn)
- Added /sensitivityscale (useless? it just divides the sensitivity?) /mouseaccel and /mfilter
- Random startup map
- Assisted -> "Assisted the suicide of"
- Real -> Hardcore
- Classic = no regen
- Show damage screen for a short time if there is no regen
- Fix lagging players' hudguns
- Fix HUD waypoints
RE: 2.5.4 - Fubizz - 2012-09-19
THANK YOU VERY MUCH !!!! *____*
RE: 2.5.4 - {KE}bluwarguy - 2012-09-20
perhaps new weapons, such as the Scar or G36C? Also, how is Zombie Cube going?
RE: 2.5.4 - Victor - 2012-09-21
Nightmare isn't doing Zombie Cube anymore, as far as I know.
RE: 2.5.4 - Nightmare - 2012-09-21
But I still have my code and progress for it, but it is at a stop.
RE: 2.5.4 - Thonglover - 2012-09-22
Release of the newer version must be delayed, Lol Just like half life 3.
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