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ACOG scope! - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: Modding (https://acrf.victorz.ca/forum-39.html) +--- Forum: Other Modifications (https://acrf.victorz.ca/forum-40.html) +--- Thread: ACOG scope! (/thread-440.html) |
ACOG scope! - {KE}bluwarguy - 2012-09-22 this is a very possible way to implement ACOG scopes/red dot and such. This is from the call of duty wikia and is from Black Ops II. inspired by think3rs scope ![]() RE: ACOG scope! - Victor - 2012-09-22 However, it only works for M21/Intervention. RE: ACOG scope! - Lawn Chair - 2012-09-23 I would love this scope favorite one in COD4 please add to next update :3 RE: ACOG scope! - Victor - 2012-09-23 Don't quote the post directly in front of you. I have already explained the problems with ACOG scopes in another thread. The part surrounding the scope will appear zoomed-in, which is inaccurate. To the best of my knowledge, no engine (not even CryEngine) solves this. RE: ACOG scope! - Lawn Chair - 2012-09-23 So their is no way to maybe get rid of the outer part of the scope that is zoomed in maybe editing the module something like that RE: ACOG scope! - Victor - 2012-09-23 The only way is to render twice, once inside the scope, and once outside of it. Since no other engine does this, probably because the culling functions need to be changed, I don't see any reason to. RE: ACOG scope! - pwned - 2012-09-23 im just wondering, it is possible to do a complete transparent scope? i've seen one was made for 1.0.4 by hmm cleaner? it looked pretty cool. RE: ACOG scope! - Victor - 2012-09-24 You mean a 1x1 transparent pixel .png? RE: ACOG scope! - pwned - 2012-09-25 I can't find it anymore since Akimbo is down. it was a scope that only had a crosshair in the middle. and the rest are transparent. RE: ACOG scope! - HyperFlow - 2012-09-25 Nice apport ![]() |