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AssaultCube Reloaded Forums
2.5.6 - Printable Version

+- AssaultCube Reloaded Forums (https://acrf.victorz.ca)
+-- Forum: AssaultCube Reloaded (https://acrf.victorz.ca/forum-1.html)
+--- Forum: Releases (https://acrf.victorz.ca/forum-14.html)
+--- Thread: 2.5.6 (/thread-488.html)

Pages: 1 2


2.5.6 - Victor - 2012-11-17

There wasn't enough time to even give it a name, just like the last few releases...

Changelog:
  • Less bandwidth (40fps -> 25 fps)
  • Improved speedhack detection
  • Added AK-47
  • Sword is a secondary weapon
  • Higher kick/ban requirements
  • Zombies uses irreversible team spawns (canceled)
  • Allow spawning during a zombie intermission
  • Better M21 damage fading
  • More item transforms for modes
  • Damagescreen cap @ 5 seconds/hit
  • Assist fix
  • Fix server choke stats
  • Won't set HP to 0.0 on death



RE: 2.5.6 Changelog - Daleth - 2012-11-23

May I recommend for the 2.5.6 release:

During the spawn during intermission that weapons don't do any damage.


RE: 2.5.6 Changelog - Victor - 2012-11-23

I changed it to zombies only, since there is no point for an arena intermission to allow spawns.


RE: 2.5.6 Changelog - jonaspm - 2012-11-23

http://www.blendswap.com/blends/low-poly/low-poly-m-16/
http://www.blendswap.com/blends/weapons/low-poly-uzi-from-my-game/
http://www.blendswap.com/blends/misc-objects/low-poly-weapons-variety-pack/
http://www.blendswap.com/blends/weapons/ak-47-low-poly/

is it possible to use these models since they´re open source?


RE: 2.5.6 Changelog - anywaste - 2012-12-01

Where can I get 2.5.6? The download buttons on the main page still link to 2.5.5.


RE: 2.5.6 Changelog - UKnowMe? - 2012-12-01

It's not out yet. However, I think it will be released soon.


RE: 2.5.6 Changelog - anywaste - 2012-12-01

I hope so. This one is unplayable because it keeps telling me I am speedhacking.


RE: 2.5.6 Changelog - {KE}bluwarguy - 2013-01-02

when are you releasing? i'm excited for the Ak-47!Big Grin


RE: 2.5.6 Changelog - Victor - 2013-01-08

It will probably be around January 16 to 30.


RE: 2.5.6 Changelog - UKnowMe? - 2013-01-10

Why is the Zombies uses irreversible team spawns canceled? Does that mean that in 2.5.6 zombies won't use team-spawns?


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