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Visual Obituraries - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: AssaultCube Reloaded (https://acrf.victorz.ca/forum-1.html) +--- Forum: Implemented Features (https://acrf.victorz.ca/forum-32.html) +--- Thread: Visual Obituraries (/thread-50.html) |
Visual Obituraries - Victor - 2011-08-20 Now you can easily tell what caused the death of players who have been recently killed. ![]() Green = you Blue = friendly Red = enemy And of course, you can see the bots that are still a work in progress. RE: Visual Obituraries - DarKnoT - 2011-10-20 This is on of the best idea, but what is the resolution to see the full text? RE: Visual Obituraries - Victor - 2011-10-20 There is a glitch, and the obits/chat lines needs some fixing. RE: Visual Obituraries - DarKnoT - 2011-10-20 Oh ok, maybe it will be fixed in the next release RE: Visual Obituraries - Dade - 2011-10-21 Remember to allow enable/disable this HUD features, so people looking for visibility instead of details can have a chance ![]() Nice work tough ![]() GGz! RE: Visual Obituraries - Victor - 2011-10-21 /obitfade 0 and your obits are gone! |