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Possible playermodels - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: Gameplay (https://acrf.victorz.ca/forum-3.html) +--- Forum: Suggestions (https://acrf.victorz.ca/forum-11.html) +--- Thread: Possible playermodels (/thread-799.html) |
Possible playermodels - {KE}bluwarguy - 2013-06-09 I was thinking that somebody should convert these to md3 to see how they look in the game: click me please! RE: Possible playermodels - asmanel - 2013-06-09 I disagree with this suggestion because : * it is forbidden by its licence, that prevent from convert into an other format without violate copyright; * the format of defaut playermodel is the md2 format and, due to the kind of priority of the md2 format over the md3 format, a mod including an md3 playermodel can't work properly (when it try to load a 3D model, the game search first an md2 file and, if it doesn't find, search an md3 one); * this model seems to have a number of polygons insanely big. Except this, this playermodel seems to be cool... There are two things I suggest you : create a playermodel based on this one in the md2 format (not md3) or, if you have enough informations about the mdl format, develop a source mod that support it. RE: Possible playermodels - {KE}bluwarguy - 2013-06-09 i didnt know about the copyrights and i meant to say md2. but i dont know how to model, but i do know that we need new playermodels |