AssaultCube Reloaded Forums
C4/Claymores - Printable Version

+- AssaultCube Reloaded Forums (https://acrf.victorz.ca)
+-- Forum: Gameplay (https://acrf.victorz.ca/forum-3.html)
+--- Forum: Suggestions (https://acrf.victorz.ca/forum-11.html)
+--- Thread: C4/Claymores (/thread-842.html)



C4/Claymores - {KE}bluwarguy - 2013-06-22

I thought, that, you should be able to select an explosive type in the class manager menu, and that C4 and Claymores would be included


RE: C4/Claymores - Nightmare - 2013-06-22

If I am right, this has been discussed, and cannot be implemented because of the limitations of the Cube engine.


RE: C4/Claymores - Victor - 2013-06-23

The real reason was "difficult implementation", which is the same for the mounted machine guns. This is easier than the mounted machine guns though.


RE: C4/Claymores - Nightmare - 2013-06-23

Yeah, I can think.


RE: C4/Claymores - -{ET}-xdEpicZombie - 2013-06-23

So You are telling that there will be no mounted machineguns?


RE: C4/Claymores - Victor - 2013-06-23

No, due to the reason mentioned above.


RE: C4/Claymores - rXn - 2013-07-02

About the c4: Why not copy the grenade stuff, remove exploding after a defined time (or set this time to sth like 3 min to prevent abuse/spamming) and make it explodable by shooting a kind of one-shot pseudo-weapon? In this way the server could react on weapon "trigger nr. [whatever]" to be shot and then try to explode the "grenade"?


This forum uses Lukasz Tkacz MyBB addons.