![]() |
quick knife script! - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: Gameplay (https://acrf.victorz.ca/forum-3.html) +--- Forum: General (https://acrf.victorz.ca/forum-9.html) +--- Thread: quick knife script! (/thread-882.html) |
quick knife script! - {KE}bluwarguy - 2013-07-18 this is a quick knife script i foun on AC forum. its by slow_old_man so all credits to him! link: forum.cubers.net/thread-38.html sorry i cant post the code, im on ipod-and ipods suck. RE: quick knife script! - DeltaStrikeOp - 2013-07-18 So here's the code that I copy+pasted onto here. If somebody could show me how to include these into ACR, that'd be nice. =) Quick Knife - Credits go to Kirin/AizeN Code: alias quickknife [ Can somebody instead change the Q bind to V? The Q currently is for fire selection in ACR. I could probably change it, but I might fudge it up. Zoom script by stef: Code: //zoom script by stef with fog 1024 trick added, a must for a sniper Seems like a must for ACR. RE: quick knife script! - Victor - 2013-07-18 This has been a pretty old issue report: https://code.google.com/p/assaultcuber/issues/detail?id=7 RE: quick knife script! - {KE}bluwarguy - 2013-07-18 i think for now you would have to put it in the autoexec.cfg RE: quick knife script! - Victor - 2013-07-18 Or maybe a native quickknife (40 damage?) would be better, so you can knife quicker, but with less damage. RE: quick knife script! - DeltaStrikeOp - 2013-07-18 Hi Victor, A bug on ACR with the quick knife is that it's stuck on the knife, even if you release V Also, i cant get the zoom script to work RE: quick knife script! - dm.mossberg590a1 - 2013-07-18 I also can't get the zoom script to work... it just switches weapons ![]() RE: quick knife script! - rXn - 2013-07-19 Remember how knife worked in Counterstrike: Right mouse=quick, less damage, left mouse=slow, lots of damage. I think thats best for a knife. RE: quick knife script! - DeltaStrikeOp - 2013-07-19 Hi all, rXn, i suggest the same thing. quick knife could be a slashing motion, while a normal knife would be slower, and would basically be a stab. Stabbing requires more time, as you probably know from camping. Eh, this might create too much coding and modeling though. RE: quick knife script! - rXn - 2013-07-19 Mostly animation... I'm nto good at this but should be possible Maybe with two different pseudo-weapons? |