![]() |
Colt Commando with 1X zoom scope - Printable Version +- AssaultCube Reloaded Forums (https://acrf.victorz.ca) +-- Forum: Modding (https://acrf.victorz.ca/forum-39.html) +--- Forum: Modelling (https://acrf.victorz.ca/forum-38.html) +--- Thread: Colt Commando with 1X zoom scope (/thread-894.html) |
Colt Commando with 1X zoom scope - {KE}bluwarguy - 2013-07-25 i have made a colt commando that features a non-zooming scope for precision in cqb. i made one without the scope, but i used bf3 iron sights on it, so i cant release that version. if anyone would wanna make iron sights/texture it, feel free to do so... cause i suck at texturing link: click me! screenies of scoped model: ![]() ![]() RE: Colt Commando with 1X zoom scope - dm.mossberg590a1 - 2013-07-25 This gun is really great! I can do headshots easily now! RE: Colt Commando with 1X zoom scope - -{ET}-xdEpicZombie - 2013-07-25 Try to learn UVmapping for a change.Belive me,Your texture maps will go way better!Use lithUnwrap.Ask help or a tutorial via PM! RE: Colt Commando with 1X zoom scope - {KE}bluwarguy - 2013-07-27 im going to try this program called uvmapper where it lets you texture models. RE: Colt Commando with 1X zoom scope - Guritno23 - 2013-07-27 excuse me sir bluwarguy,could i give modification for this? RE: Colt Commando with 1X zoom scope - {KE}bluwarguy - 2013-07-27 what kind of mod? as long as you give me credit (except for rail models, which came from the m21, which is not mine) |