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    Thread: New Graphics for ACR
Post: RE: New Graphics for ACR

Victor Wrote: (2012-05-20, 08:55 PM) -- I hope these images are CC or some licence that allows derivatives, since it will be recolored for perk grouping. -- Sorry I've been busy with real life, don...
Protox Other Modifications 13 16,877 2012-06-02, 10:53 PM
    Thread: New Graphics for ACR
Post: RE: New Graphics for ACR

That sounds awesome never realized that. Yeah that would be some documentation, but there seems to be quite of bit of things undocumented like game modes, how the perks work and any additional comm...
Protox Other Modifications 13 16,877 2011-10-26, 10:37 PM
    Thread: New Graphics for ACR
Post: RE: New Graphics for ACR

Do the airstrike or radar icons you see before getting the nuke do anything? I'm planning to replace them but I'm confused if they are simply a count down to the nuke or if they have any current actio...
Protox Other Modifications 13 16,877 2011-10-26, 08:39 PM
    Thread: New Graphics for ACR
Post: New Graphics for ACR

If I have time I may re-do some of the graphics that have licensing issues. So far I have done all the perks icons, I tried to keep a consistent theme since the color differences didn't make much s...
Protox Other Modifications 13 16,877 2011-10-26, 06:51 PM
    Thread: Interesting game
Post: RE: Interesting game

I'll see what I can do if I have some free time, may take a while.
Protox Introductions 2 3,754 2011-10-25, 06:35 PM
    Thread: Interesting game
Post: Interesting game

I came upon this game when I noticed some of my graphic mods being implemented in a youtube video a while back, which is great glad you found a use for them. I always try to have minimal licensing ter...
Protox Introductions 2 3,754 2011-10-25, 05:54 PM