Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Cube 2 Engine
Post: RE: Cube 2 Engine
It would be very cool if there would be the Cube 1 Engine based ACR for lower systems and Cube 2 Engine based ACR for higher systems, and in multiplayer a special gamemode to let ACR 1 and 2 users to ... |
|
Fubizz |
Suggestions
|
102 |
106,401 |
2013-05-12, 02:33 AM |
|
|
Thread: 2.5.8
Post: RE: 2.5.8 Changelog
I like the sounds and I think they fit to the crappy graphics. :P |
|
Fubizz |
Releases
|
41 |
48,238 |
2013-04-24, 04:43 AM |
|
|
Thread: multi-team teamplay
Post: RE: multi-team teamplay
I think it wouldn't really fit into ACR's gameplay... the maps are to small to have more than 2 spawn points for the team, and bigger maps aren't that cool in ACR.
For example there are two spawn base... |
|
Fubizz |
Suggestions
|
3 |
4,936 |
2013-04-21, 02:31 AM |
|
|
Thread: Grenade/explosive damage fading
Post: RE: Grenade/explosive damage fading
I was talking about your second graph. |
|
Fubizz |
Suggestions
|
33 |
38,050 |
2013-04-16, 07:45 AM |
|
|
Thread: Grenade/explosive damage fading
Post: [split] 2.5.8 Changelog
Well I'd change the RPG's damage to the yellow/brown curve, and maybe change the grenades curve to the purple one ? In my opinion the grenade does too much damage at long range, so you should give the... |
|
Fubizz |
Suggestions
|
33 |
38,050 |
2013-04-15, 06:23 AM |
|
|
Thread: 2.5.8
Post: RE: 2.5.8 Changelog
Totally agree with rXn, maybe you could do a rocket animation like the throwing knife ? I mean when the rocket is launched, and make the rocket not that fast to give the enemy a chance ? For example t... |
|
Fubizz |
Releases
|
41 |
48,238 |
2013-04-14, 02:42 AM |
|
|
Thread: Realism Setting (READ BEFORE YOU CRITICIZE)
Post: RE: Realism Setting (READ BEFORE YOU CRITICIZE)
|
Fubizz |
Suggestions
|
16 |
18,213 |
2013-04-13, 11:29 AM |
|
|
Thread: 2.5.8
Post: RE: 2.5.8 Changelog
Could you please increase the damage of the RPG when it's not directly hitting somebody? It won't kill somebody who is 50cm next to the rocket. :( |
|
Fubizz |
Releases
|
41 |
48,238 |
2013-04-13, 11:25 AM |
|
|
Thread: P...orn
Post: P...orn
What starts with "P" and ends with "orn" ?
...
You're right, it's "Popcorn" ! :) |
|
Fubizz |
Jokes
|
1 |
3,721 |
2013-04-12, 06:32 AM |
|
|
Thread: Realism Setting (READ BEFORE YOU CRITICIZE)
Post: RE: Realism Setting (READ BEFORE YOU CRITICIZE)
Victor, maybe you could let the game check all files to be the same as the original to reset all changes hackers did... I mean, when you click on "Multiplayer" -> "Search for servers (ONLINE not LAN)"... |
|
Fubizz |
Suggestions
|
16 |
18,213 |
2013-04-12, 06:29 AM |
|
|
Thread: Realism Setting (READ BEFORE YOU CRITICIZE)
Post: RE: Realism Setting (READ BEFORE YOU CRITICIZE)
I think it's a really good idea and I would like to play this game mode! :)
But I think maybe Victor can make an extra menu for "realistic" mode where you can enable those features, then you could pl... |
|
Fubizz |
Suggestions
|
16 |
18,213 |
2013-04-11, 06:14 AM |
|
|
Thread: New sword
Post: RE: New sword
LOVE the new model and it's the best knife/sword model for AC in the internet, in my opinion ! |
|
Fubizz |
Suggestions
|
14 |
14,629 |
2013-04-09, 08:28 AM |
|
|
Thread: 2.5.7
Post: RE: 2.5.7 Changelog
|
Fubizz |
Releases
|
30 |
37,347 |
2013-03-21, 07:18 AM |
|
|
Thread: 2.5.7
Post: RE: 2.5.7 Changelog
Maybe you could add the feature that when you kill somebody you'll be able to pick up his weapon ? Do you think it is hard ? Red Eclipse (Cube 2 based) has that feature, or is it just available in Cub... |
|
Fubizz |
Releases
|
30 |
37,347 |
2013-03-19, 07:14 AM |
|
|
Thread: 2.5.7
Post: RE: 2.5.7 Changelog
will there be a model for zombies ? |
|
Fubizz |
Releases
|
30 |
37,347 |
2013-03-08, 09:16 AM |
|
|
Thread: ACR Launcher
Post: RE: ACR Laucher
Thank You !! :))
Try to correct your headline ;) .. 'Laucher' |
|
Fubizz |
Help
|
6 |
10,168 |
2012-11-20, 03:44 AM |
|
|
Thread: 2.5.5
Post: RE: 2.5.5
|
Fubizz |
Releases
|
7 |
11,132 |
2012-10-24, 10:12 AM |
|
|
Thread: Spawn Reversals
Post: RE: Spawn Reversals
OMG that's making deploying the nuke almost impossible ! :o |
|
Fubizz |
Implemented Features
|
2 |
5,304 |
2012-10-24, 10:09 AM |
|
|
Thread: 2.5.4
Post: RE: 2.5.4
THANK YOU VERY MUCH !!!! *____* |
|
Fubizz |
Releases
|
5 |
8,872 |
2012-09-19, 10:02 AM |
|
|
Thread: Whatever
Post: RE: Whatever
AC Devs are making a big deal about it.
I love the ACR Devs for editing this game to make it better !
AC gave out it's source code for free... so they shouldn't be so angry when there are some coo... |
|
Fubizz |
Introductions
|
19 |
20,150 |
2012-09-05, 06:54 AM |