Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: {KE} Clan
Post: RE: {KE} Clan
Woah
This is a super old thread
But hello again after being gone for close to 3 years |
|
Naja 潛行者 |
Clans and Wars
|
55 |
64,920 |
2016-01-31, 04:17 PM |
|
|
Thread: Graphics vs. Performance
Post: RE: Graphics vs. Performance
^ I had that for Linux. I had to lower he settings just a bit (with only the Grass and Water features disabled) and run it at a resolution like 1024x600, 1280x720, or 1366x768. (If it's slow I runned ... |
|
Naja 潛行者 |
Miscellaneous
|
5 |
6,941 |
2013-07-02, 06:57 PM |
|
|
Thread: Do not look at this thread!
Post: Do not look at this thread!
Sorry about that, I deleted this because it was not allowed. xD |
|
Naja 潛行者 |
Spam Forum
|
1 |
3,312 |
2013-06-30, 02:34 AM |
|
|
Thread: Sniper Zoom Script! :D
Post: RE: Sniper Zoom Script! :D
Download zip here: www.mediafire.com/download/ljd8ss2p8j8p7h5/zoom.zip
Extract it in your AssaultCube Reloaded folder and you are done! :D |
|
Naja 潛行者 |
Other Modifications
|
3 |
6,209 |
2013-06-28, 01:54 PM |
|
|
Thread: Sniper Zoom Script! :D
Post: Sniper Zoom Script! :D
// Full Credit goes to HamMrBro.
bind "MOUSE2" [ altaction; alias "x" [1]; onrelease [alias "x" [0]]]
bind "MOUSE4" [if (= $x 1) [scopezoom 400] [universaldelta +1]]
bind "MOUSE5" [if (= $x 1) [sco... |
|
Naja 潛行者 |
Other Modifications
|
3 |
6,209 |
2013-06-28, 01:10 PM |
|
|
Thread: Killcam Idea
Post: RE: Killcam Idea
But you have heard, that demos are for servers not clients. So it's best to spectate than doing a demo :3 |
|
Naja 潛行者 |
Suggestions
|
5 |
6,823 |
2013-06-26, 03:31 AM |
|
|
Thread: Killcam Idea
Post: Killcam Idea
I know a way that you could make a killcam (not exactly as thought though). When a player dies, he/she could spectate who killed him/her for at-least 2-3 seconds. |
|
Naja 潛行者 |
Suggestions
|
5 |
6,823 |
2013-06-25, 06:21 PM |
|
|
Thread: Help with my knife mod
Post: RE: Help with my knife mod
xdEpicZombie is talking about replacing the hands, which use a completely different skin because of the models. It would obviously mess up if you just replace the files. It would take some time to rep... |
|
Naja 潛行者 |
Modelling
|
5 |
7,178 |
2013-06-23, 12:25 AM |
|
|
Thread: Help with my knife mod
Post: RE: Help with my knife mod
Not COMPLETELY by myself, I had to get the other hand from the RPG model then mod it a bit with blender to get to where it has two hands but the right one is glitched up.
[hr]
Nvm, I figured out the p... |
|
Naja 潛行者 |
Modelling
|
5 |
7,178 |
2013-06-22, 04:05 AM |
|
|
Thread: Help with my knife mod
Post: Help with my knife mod
Anyone know the problem?
http://i.imgur.com/qJSKKPr.jpg |
|
Naja 潛行者 |
Modelling
|
5 |
7,178 |
2013-06-21, 11:14 PM |
|
|
Thread: Ragdollz?
Post: RE: Ragdollz?
One reason why I likez Cube 2 :D
1. Ragdollz
2. High walkspeed |
|
Naja 潛行者 |
Suggestions
|
8 |
9,134 |
2013-06-19, 12:37 AM |
|
|
Thread: Graphics vs. Performance
Post: RE: Graphics vs. Performance
Couldn't add that, but if you choose in-between, you can repliez! :D |
|
Naja 潛行者 |
Miscellaneous
|
5 |
6,941 |
2013-06-19, 12:34 AM |
|
|
Thread: Ignore Script/Menu?
Post: RE: Ignore Script/Menu?
|
Naja 潛行者 |
Suggestions
|
7 |
8,231 |
2013-06-18, 04:23 PM |
|
|
Thread: Graphics vs. Performance
Post: Graphics vs. Performance
Which one would you choose? |
|
Naja 潛行者 |
Miscellaneous
|
5 |
6,941 |
2013-06-18, 01:03 AM |
|
|
Thread: Ignore Script/Menu?
Post: Ignore Script/Menu?
Should we have a ignore script/menu that we could put usernames in to block off their chat? This can PROBABLY come in great use for some people. :D |
|
Naja 潛行者 |
Suggestions
|
7 |
8,231 |
2013-06-17, 10:17 PM |
|
|
Thread: Ragdollz?
Post: Ragdollz?
Can your engine support anything like ragdolls so when the player dies, it becomes a ragdoll like in COD 4? :D |
|
Naja 潛行者 |
Suggestions
|
8 |
9,134 |
2013-06-17, 08:06 AM |
|
|
Thread: MemLeak in Infinite Loop
Post: RE: MemLeak in Infinite Loop
I think it was Multiplayer by myself with bots, but as always, it freezes when I start shooting.
[hr]
It has happened in Singleplayer too. |
|
Naja 潛行者 |
General
|
8 |
9,196 |
2013-06-16, 09:09 PM |
|
|
Thread: MemLeak in Infinite Loop
Post: RE: MemLeak in Infinite Loop
Here is a screenshot of the process when it crashed:
http://i.imgur.com/g6N1Doe.png
linux_64_client
[hr]
I don't believe it's that though, I believe it's an OpenAL/Sound error because it mostly occurs... |
|
Naja 潛行者 |
General
|
8 |
9,196 |
2013-06-16, 08:59 PM |
|
|
Thread: Sideways Knife!
Post: RE: Sideways Knife!
|
Naja 潛行者 |
Modelling
|
10 |
12,265 |
2013-06-16, 02:23 PM |
|
|
Thread: Sideways Knife!
Post: RE: Sideways Knife!
Can you give me a link to that please? I'm using Misfit Model 3D because blender is too advanced. :D |
|
Naja 潛行者 |
Modelling
|
10 |
12,265 |
2013-06-16, 02:20 PM |