Search Results
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Thread: Custom Classes
Post: RE: [TODO] Custom Classes
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LMFAO! |
Implemented Features
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11 |
16,367 |
2012-06-04, 11:44 AM |
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Thread: Custom Classes
Post: RE: [TODO] Custom Classes
Yes I meant Urban Terror, and yes I do play Urban Terror. |
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LMFAO! |
Implemented Features
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11 |
16,367 |
2012-05-27, 04:47 AM |
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Thread: Custom Classes
Post: RE: [TODO] Custom Classes
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LMFAO! |
Implemented Features
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11 |
16,367 |
2012-05-22, 02:27 PM |
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Thread: 2.4.1 Valor
Post: RE: 2.4.1 Valor
a--a-a-a-a-awesome!
Im actually having a problem extracting the file, it givess me an error message. |
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LMFAO! |
Releases
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2 |
5,526 |
2012-04-17, 04:08 PM |
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Thread: Map improvements
Post: RE: Map improvements
The problem is the limitation of the cube engine.
And maybe we should just start to work on a whole new official map list?
Maybe we should get some new textures too, and give the game a better look ... |
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LMFAO! |
Mapping
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7 |
9,037 |
2012-04-06, 01:25 PM |
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Thread: Permanently shutting down
Post: RE: Permanently shutting down
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LMFAO! |
Announcements
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4 |
7,385 |
2012-04-02, 08:59 PM |
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Thread: Pending: 2.4.1
Post: RE: 2.4.1
ACR Valor
bam, code name. |
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LMFAO! |
Releases
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6 |
9,782 |
2012-03-18, 05:44 PM |
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Thread: Old times
Post: RE: Old times
well. Learn some codes, and become a developer.
We don't have a dev atm. |
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LMFAO! |
Gameplay Discussion
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7 |
9,021 |
2012-02-28, 03:15 PM |
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Thread: I am here to suggest things
Post: RE: I am here to suggest things
Welcome.
happy to see theres mor epeple signing up to help :D |
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LMFAO! |
Introductions
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2 |
3,780 |
2012-02-11, 08:16 PM |
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Thread: registered to help with the game
Post: RE: registered to help with the game
Well. Learing C++ has actually been alot of fun.
But thats a useful tip victor, thanks.
EDIT: victor, what else should I learn, before I help to try and develop the game?
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LMFAO! |
Introductions
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6 |
7,024 |
2012-02-09, 07:33 AM |
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Thread: registered to help with the game
Post: RE: registered to help with the game
restcoser
I just began learning C++ a week ago, in order to help develop the game.
If you wanna learn it with me, or anything, that'd be cool. |
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LMFAO! |
Introductions
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6 |
7,024 |
2012-02-07, 05:41 PM |
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Thread: Unofficial Voice Chat
Post: RE: Voice Chat for Assault Cube Reloaded
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LMFAO! |
General
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10 |
14,633 |
2011-11-27, 05:24 PM |
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Thread: ACR Official Map Team
Post: RE: ACR Official Map Team
haha I will get a server going, now that i see ppl interested.
But Foyerhead, I really only play on the weekends anyways. |
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LMFAO! |
Mapping
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19 |
21,860 |
2011-11-21, 08:52 PM |
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Thread: ACR Official Map Team
Post: ACR Official Map Team
Hey, I was wondering if we could get a bunch of people that like mapping, to make some pretty cool maps, that match the game flow well.
Maps that we will try to make official on ACR.
Is anyone i... |
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LMFAO! |
Mapping
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19 |
21,860 |
2011-11-20, 09:14 PM |
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Thread: ACR Trailer?
Post: RE: ACR Trailer?
im down
as long as i get in it ;) |
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LMFAO! |
Gameplay Discussion
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4 |
6,802 |
2011-11-15, 07:22 PM |
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Thread: Let's Play - ACR Series
Post: RE: Let's Play - ACR Series
cool. maybe get some dual commentaries?
*wink* *wink* |
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LMFAO! |
Gameplay Discussion
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14 |
15,883 |
2011-11-14, 04:58 PM |
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Thread: HUD?!?
Post: RE: HUD?!?
Posted to AC forum too XD |
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LMFAO! |
Suggestions
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6 |
7,709 |
2011-11-14, 04:51 PM |
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Thread: Concerning Assault Cube
Post: RE: Concerning Assault Cube
They consider it a copy, and they hate it.
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LMFAO! |
General
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7 |
9,400 |
2011-11-14, 04:48 PM |
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Thread: Release 2.3.1 - Pending
Post: RE: Release 2.3.1
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LMFAO! |
Releases
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13 |
16,367 |
2011-11-08, 06:02 PM |
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Thread: Some sudgestions.....
Post: RE: Some sudgestions.....
hmm yeah a chnage of the name for the teams would be nice. And a new name for the game. I like our current playermodels though. |
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LMFAO! |
Suggestions
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6 |
8,451 |
2011-11-07, 07:13 AM |