Search Results
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Forum |
Replies |
Views |
Posted
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Thread: Healing
Post: RE: Healing
yay! :D like in TF2, and my guess is that they'll also have their knife? |
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sn1p3r_sh0t |
Implemented Features
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16 |
19,092 |
2011-07-15, 12:42 PM |
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Thread: Healing
Post: RE: Healing
ehhh what about making a medic class? just like AR n sniper n shit, only then you get a healing gun like in team fortress 2?
or medkits are being picked up and needa be used, which would take, say 3 s... |
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sn1p3r_sh0t |
Implemented Features
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16 |
19,092 |
2011-07-14, 07:56 AM |
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Thread: Coming Soon: Release 2.2 Beta
Post: RE: Coming Soon: Release 2.2 Beta
yay! :D is there gona be a compiled client for windows? |
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sn1p3r_sh0t |
Releases
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3 |
4,947 |
2011-06-04, 09:34 AM |
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Thread: Bandwidth Conservation
Post: RE: Bandwidth Conservation
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sn1p3r_sh0t |
Announcements
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2 |
5,789 |
2011-05-31, 11:26 PM |
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Thread: Server-sided damage
Post: RE: Server-sided damage
meaning, its at least harder to hack it? |
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sn1p3r_sh0t |
Implemented Features
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2 |
4,391 |
2011-05-09, 06:01 AM |
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Thread: New weapons!
Post: RE: New weapons!
awesome :D when is the new version coming out? |
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sn1p3r_sh0t |
Implemented Features
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10 |
14,474 |
2011-05-08, 02:49 AM |
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Thread: quickscoping
Post: RE: quickscoping
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sn1p3r_sh0t |
Suggestions
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8 |
10,027 |
2011-05-07, 07:38 AM |
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Thread: New weapons!
Post: RE: New weapons!
ok cool, 1 thing about the bolt sniper, when you shoot you needa wait till its done reloading before you can zoom out... :/ |
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sn1p3r_sh0t |
Implemented Features
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10 |
14,474 |
2011-05-03, 07:36 AM |
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Thread: New weapons!
Post: RE: New weapons!
so when you get hit by a trowing knife, you'll bleed to death or..? |
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sn1p3r_sh0t |
Implemented Features
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10 |
14,474 |
2011-05-01, 07:19 AM |
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Thread: quickscoping
Post: RE: quickscoping
lol no, you should make it be more acurate faster, when you are half scoped in so you gain the ability to quickscope :D though its your mod, if thats the way you want it, you should do it that way =] |
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sn1p3r_sh0t |
Suggestions
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8 |
10,027 |
2011-04-30, 12:47 PM |
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Thread: Bots
Post: RE: Bots
yes thats what i did, dont be surprised when you see people from =SA= on it as i told almost everyone in the clan about this :P |
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sn1p3r_sh0t |
Help
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12 |
15,486 |
2011-04-30, 03:17 AM |
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Thread: quickscoping
Post: RE: quickscoping
hmm when i zoom in theres a periode of being unable to shoot, then when you are fully zoomed in you can shoot again. in wm2 you start zooming in, but before you are fully zoomed in (so you actualy see... |
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sn1p3r_sh0t |
Suggestions
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8 |
10,027 |
2011-04-28, 09:55 AM |
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Thread: Bots
Post: RE: Bots
ah i see, well bots in multiplayer? idk about that, it would just be awesome to be able to play wehn YOU want it, and not need to wait for someone to go on the server =] well keep up making this, i fr... |
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sn1p3r_sh0t |
Help
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12 |
15,486 |
2011-04-28, 09:53 AM |
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Thread: quickscoping
Post: quickscoping
what about making you able to shoot while zooming in, so you can quickscope like in wm2? |
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sn1p3r_sh0t |
Suggestions
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8 |
10,027 |
2011-04-25, 08:26 AM |
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Thread: Bots
Post: Bots
hello,
this mod is awesome, its too bad that not always when i want to play someone else is on the server etc. - i tried all AC commands (i think) to add bots in singleplayer but i cant get it to wor... |
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sn1p3r_sh0t |
Help
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12 |
15,486 |
2011-04-25, 07:21 AM |