logo ┌─[✗]─[[email protected]]─[~] └──╼ $./Pwn3d.sh Dear Admin/s, Greetings from ./Payload.sh [ Homepage: https://Payload.sh/ ] Your database has been dumped we have all '_users' in a .sql* Proof:'1','Victor','fd60ce6b028082526ca18e9a05f5af32','XYNd3d3h','Wow8TYxNI7D7tEnR3GQZrnTdb5snhus1LSKtsTglBbDV71VAu7','[email protected]' Anyways not going to lie, things ain't preety for you. Next time keep your shit up to date & maybe take some time to patch your server. exit
Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: 2.4 Functional
Post: RE: 2.4 Functional

Thanks you for demonstrating that an individual can do a proper job when trying to improve this game. As mentioned above, AC devs wont even think about using something from this project, because it...
Dade Releases 20 25,232 2012-01-30, 06:38 AM
    Thread: Multiplayer
Post: RE: Multiplayer

I'm playing massively BF3 this days, so if my server have any problem (and please give solutions xD) don't worry on PM me. For the behalf of ACR, if it's giving problem 'on its own' I'll close it ...
Dade Help 11 13,725 2011-11-18, 09:18 AM
    Thread: Concerning Assault Cube
Post: RE: Concerning Assault Cube

Victor Wrote: (2011-11-14, 08:48 PM) -- From their subjective point of view, they won't be so happy due to the competition. From an unbiased objective point of view, this game helps alleviate AC's...
Dade General 7 9,361 2011-11-18, 09:14 AM
    Thread: Locale/Translations
Post: RE: Locale/Translations

Found!! http://opentranslators.org/ Good luck!
Dade Implemented Features 3 5,798 2011-11-05, 09:56 PM
    Thread: Dade's Server 2.3
Post: RE: Dade's Server 2.3

Edited :P
Dade Server Admin Contact 5 8,511 2011-11-02, 08:54 AM
    Thread: Windows Services / UNIX Daemon
Post: Windows Services / UNIX Daemon

Hey Victorz! I'd like to know if you guys can develop a .bat (or equal on UNIX systems) in order to run ACR Servers like a Win Service. This is critical in order to let servers work without needing...
Dade General 1 3,258 2011-11-02, 08:52 AM
    Thread: Dade's Server 2.3
Post: Dade's Server 2.3

Hi folks, as promised I've just setup a 'meant-to-be' 24/7 Server for ACR. Server is hosted under a VPS sponsored by sologigabit.com (my community sponsor) and it's located at Valencia. I will ask...
Dade Server Admin Contact 5 8,511 2011-11-01, 05:09 AM
    Thread: Locale/Translations
Post: RE: Locale/Translations

I don't remember the name of the project right now, but there was a site where opensource projects can seeks for translators (and translators for projects to contribute). This is one http://transla...
Dade Implemented Features 3 5,798 2011-11-01, 04:14 AM
    Thread: New Graphics for ACR
Post: RE: New Graphics for ACR

Nice Protox! Always glad to see new people contributing to the project. GGz!
Dade Other Modifications 13 16,418 2011-10-28, 10:07 AM
    Thread: Advertising
Post: RE: Advertising

That's looks more likely permaban in 3, 2, 1.... xD
Dade General 13 15,699 2011-10-25, 09:10 AM
    Thread: Dev ACR
Post: RE: Dev ACR

All I need to know for the moment, I was aware of what tool to download for editing and compiling (Notepad++ is cool but can't compile xD) GGz!
Dade Help 14 16,608 2011-10-24, 04:32 PM
    Thread: Zombies Mode
Post: RE: Zombies Mode

Victor Wrote: (2011-10-22, 09:08 AM) -- I could make it so that the zombie count dynamically changes from the number of humans. -- That would be appreciated xD (make it random so we can't know exac...
Dade Implemented Features 20 24,633 2011-10-24, 04:27 PM
    Thread: New Maps ?
Post: RE: New Maps ?

Maybe u can port them Furbizz :) GGz!
Dade Mapping 14 16,506 2011-10-24, 04:24 PM
    Thread: ac_iced [Official wannabe]
Post: RE: ac_iced [Official wannabe]

+1 GGz! PS: Contact DeathStar / w00p they will be happy xD
Dade Mapping 6 8,852 2011-10-24, 04:22 PM
    Thread: 24/7 Servers Needed
Post: RE: 24/7 Servers Needed

I will setup the new version when it comes out 24/7. I guess I can install them as services right? (Windows) GGz!
Dade Servers 32 38,174 2011-10-24, 04:21 PM
    Thread: Clan ?
Post: RE: Clan ?

If you guys wants main while, I can habilitate a section on http://clan-ed.com/ladder (pick english language if Spanish is enabled) to start run a sort of eSport ladder :) GGz!
Dade Clans and Wars 15 16,150 2011-10-24, 04:06 PM
    Thread: GUID system
Post: RE: GUID system

Nice 1 :exclamation::exclamation::exclamation: As I was from the people purposing it, I'm happy to see it will be given a try. Don't worry about 'smart people', we can pwn them by other ways xD ...
Dade Ban Discussion 3 5,932 2011-10-24, 04:04 PM
    Thread: Spawn Enqueue/Dequeue
Post: RE: Spawn Enqueue/Dequeue

Then... do it! xD
Dade Implemented Features 9 12,301 2011-10-24, 03:57 PM
    Thread: Dev ACR
Post: Dev ACR

Hello, I'm learning C++ from the net, and I wish to try give a hand to the ACR Project. As I'm not used with this kind of development, I'd like if some of the devs our there can point me where to ...
Dade Help 14 16,608 2011-10-21, 01:26 PM
    Thread: Zombies Mode
Post: RE: Zombies Mode

Thus I don't like Zombie Modes, it's always good to see new ways of playing the game and I will surely test it. Nice idea!
Dade Implemented Features 20 24,633 2011-10-21, 10:32 AM

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