Search Results
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Thread: Use of resources in third-party projects
Post: RE: Use of resources in third-party projects
Now I only used a skybox, but in the future there are plans for a weapon model and a modified player model
https://open.tube/videos/watch/7f1055bb-f680-41ff-a196-18b7305f8e80 |
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camper |
Other Modifications
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3 |
1,905 |
2021-05-12, 12:42 AM |
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Thread: Use of resources in third-party projects
Post: RE: Use of resources in third-party projects
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camper |
Other Modifications
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3 |
1,905 |
2019-07-18, 12:23 PM |
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Thread: Use of resources in third-party projects
Post: Use of resources in third-party projects
Is it allowed to use ACR resources in other projects? There is an idea to experiment with k8vavoom multiplayer.
https://www.doomworld.com/forum/topic/102766-k8vavoom-no-good-thing-ever-dies/
https:... |
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camper |
Other Modifications
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3 |
1,905 |
2019-06-10, 01:19 PM |
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Thread: 2.6.3 (2.7 beta 3)
Post: RE: 2.6.3 (2.7 beta 3)
Victor Wrote: (2016-01-13, 02:53 PM)
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@camper, `cd ~/ACR_path/source/src; make install` (but you might need to install some devel packages first), and then you'll have native binaries.
--
:huh:
__... |
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camper |
Releases
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31 |
35,748 |
2016-01-14, 02:40 PM |
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Thread: 2.6.3 (2.7 beta 3)
Post: RE: 2.6.3 (2.7 beta 3)
Victor Wrote: (2016-01-12, 12:56 PM)
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@camper, have you tried recompiling?
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No. I do not know how to do it. |
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camper |
Releases
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31 |
35,748 |
2016-01-13, 10:13 AM |
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Thread: 2.6.3 (2.7 beta 3)
Post: RE: 2.6.3 (2.7 beta 3)
Does not work in Ubuntu 14.04 LTE
[hr]
The Wine is working |
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camper |
Releases
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31 |
35,748 |
2016-01-12, 12:23 PM |
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Thread: some models
Post: some models
1. http://magics-territory.com/files/wet/models/models.html
2. http://jkhub.org/files/file/1960-blackraynes-map-model-pack/
3. and weapons models into in file zUrT42_0006.pk3 (for Urban Terror 4.2,... |
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camper |
Modelling
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1 |
3,593 |
2015-09-27, 03:45 PM |
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Thread: Models from psychophobia
Post: Models from psychophobia
http://www.moddb.com/mods/psychophobia/downloads/psychophobia-v-220
In PsychoPhobia Version 2.25 3d models weapon.
/PsychoPhobia_V_2_25/wads/PsychoPhobia/PsychoPhobia_3d_weapons.pk3
format md3 |
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camper |
Modelling
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1 |
3,750 |
2015-04-19, 03:37 PM |
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Thread: Cube Mod 1.0
Post: RE: Cube Mod 1.0
This is not mod, this configuration change weapons. Unfortunately, I'm not a programmer, and RE is no possibility to upload mods, as it was implemented in Quake 3 (In a specific folder with packs of m... |
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camper |
Suggestions
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35 |
37,997 |
2014-10-08, 02:12 PM |
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Thread: Cube Mod 1.0
Post: RE: Cube Mod 1.0
I experimented a bit with redeclipse:
https://yadi.sk/i/DEK3AC8EbqdZx
Here is the config file:
https://yadi.sk/d/jvClhujUbqdbF |
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camper |
Suggestions
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35 |
37,997 |
2014-10-06, 03:45 AM |
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Thread: 2.6.1 (2.7 beta 1)
Post: RE: 2.6.1 (2.7 beta 1)
Checked in ubuntu 14.04. It works. But one once the game has taken off. |
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camper |
Releases
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98 |
109,848 |
2014-09-22, 10:10 AM |
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Thread: 2.6.1 (2.7 beta 1)
Post: RE: 2.6.1 (2.7 beta 1)
asmanel Wrote: (2014-09-02, 01:32 PM)
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@camper The weapon settings are hardcoded and can be found in the file server.h but, theorically, you can externalize it at modding.
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is it possible to a ... |
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camper |
Releases
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98 |
109,848 |
2014-09-03, 11:02 AM |
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Thread: 2.6.1 (2.7 beta 1)
Post: RE: 2.6.1 (2.7 beta 1)
did not happen to run ACR261 \ bin_win32 \ acr_client.exe
I use WinXP
[hr]
In Win7-64: Ok.
Sound problems did not notice
AK and M82 do not look very good, visible stumps hands
Questions, if applicable... |
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camper |
Releases
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98 |
109,848 |
2014-08-29, 12:48 PM |
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Thread: 2.6.1 (2.7 beta 1)
Post: RE: 2.6.1 (2.7 beta 1)
We can Shoot floors or ceilings |
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camper |
Releases
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98 |
109,848 |
2014-08-29, 04:58 AM |
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Thread: SrPER$IAN
Post: RE: SrPER$IAN
Map ac_trainyard asks mode bomb. |
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camper |
Introductions
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6 |
7,567 |
2014-07-23, 05:48 AM |
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Thread: Please share ReactOS's Indiegogo campaign!
Post: RE: Please share ReactOS's Indiegogo campaign!
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camper |
Spam Forum
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10 |
12,135 |
2014-04-16, 12:59 PM |
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Thread: In game voice chat
Post: RE: In game voice chat
Used in games voice command module?
For example, say the keyword and this is sent to the server standard "radio" message. |
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camper |
Suggestions
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4 |
5,850 |
2014-04-14, 12:00 PM |
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Thread: Vote for the engine you think we should move on to
Post: RE: Vote for the engine you think we should move o...
http://video.yandex.ru/users/camper/view/3/
I not profi, I don't know cpp, but a little experimentation. |
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camper |
Miscellaneous
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16 |
17,502 |
2014-03-23, 01:33 PM |
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Thread: ACR Ubuntu Help
Post: RE: ACR Ubuntu Help
I have the same problem. Sauer and RE work perfect. My system Ubuntu 9.10. |
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camper |
Miscellaneous
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7 |
8,287 |
2014-03-16, 03:30 AM |
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Thread: ACR DirectX 9 -11 ? | + Sweet EFX Shader Suite
Post: RE: ACR DirectX 9 -11 ? | + Sweet EFX Shader Suite
Unfortunately, the ACR will not start on my ubuntu 9.10. AC 1.2 runs, but there is a problem with the sound. At the same time, on my system run without problems RedEclipce1.4, sauerbraten and Urban Te... |
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camper |
Suggestions
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24 |
27,943 |
2014-02-08, 11:48 AM |