Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Custom Classes
Post: RE: [TODO] Custom Classes

That link doesn't work.
LMFAO! Implemented Features 11 15,822 2012-06-04, 11:44 AM
    Thread: Custom Classes
Post: RE: [TODO] Custom Classes

Yes I meant Urban Terror, and yes I do play Urban Terror.
LMFAO! Implemented Features 11 15,822 2012-05-27, 04:47 AM
    Thread: Custom Classes
Post: RE: [TODO] Custom Classes

Nice, kinda like UrT
LMFAO! Implemented Features 11 15,822 2012-05-22, 02:27 PM
    Thread: 2.4.1 Valor
Post: RE: 2.4.1 Valor

a--a-a-a-a-awesome! Im actually having a problem extracting the file, it givess me an error message.
LMFAO! Releases 2 5,367 2012-04-17, 04:08 PM
    Thread: Map improvements
Post: RE: Map improvements

The problem is the limitation of the cube engine. And maybe we should just start to work on a whole new official map list? Maybe we should get some new textures too, and give the game a better look ...
LMFAO! Mapping 7 8,613 2012-04-06, 01:25 PM
    Thread: Permanently shutting down
Post: RE: Permanently shutting down

ahh you got me...
LMFAO! Announcements 4 7,110 2012-04-02, 08:59 PM
    Thread: Pending: 2.4.1
Post: RE: 2.4.1

ACR Valor bam, code name.
LMFAO! Releases 6 9,491 2012-03-18, 05:44 PM
    Thread: Old times
Post: RE: Old times

well. Learn some codes, and become a developer. We don't have a dev atm.
LMFAO! Gameplay Discussion 7 8,761 2012-02-28, 03:15 PM
    Thread: I am here to suggest things
Post: RE: I am here to suggest things

Welcome. happy to see theres mor epeple signing up to help :D
LMFAO! Introductions 2 3,639 2012-02-11, 08:16 PM
    Thread: registered to help with the game
Post: RE: registered to help with the game

Well. Learing C++ has actually been alot of fun. But thats a useful tip victor, thanks. EDIT: victor, what else should I learn, before I help to try and develop the game?
LMFAO! Introductions 6 6,855 2012-02-09, 07:33 AM
    Thread: registered to help with the game
Post: RE: registered to help with the game

restcoser I just began learning C++ a week ago, in order to help develop the game. If you wanna learn it with me, or anything, that'd be cool.
LMFAO! Introductions 6 6,855 2012-02-07, 05:41 PM
    Thread: Unofficial Voice Chat
Post: RE: Voice Chat for Assault Cube Reloaded

Ill hop on right now =P
LMFAO! General 10 14,312 2011-11-27, 05:24 PM
    Thread: ACR Official Map Team
Post: RE: ACR Official Map Team

haha I will get a server going, now that i see ppl interested. But Foyerhead, I really only play on the weekends anyways.
LMFAO! Mapping 19 21,101 2011-11-21, 08:52 PM
    Thread: ACR Official Map Team
Post: ACR Official Map Team

Hey, I was wondering if we could get a bunch of people that like mapping, to make some pretty cool maps, that match the game flow well. Maps that we will try to make official on ACR. Is anyone i...
LMFAO! Mapping 19 21,101 2011-11-20, 09:14 PM
    Thread: ACR Trailer?
Post: RE: ACR Trailer?

im down as long as i get in it ;)
LMFAO! Gameplay Discussion 4 6,470 2011-11-15, 07:22 PM
    Thread: Let's Play - ACR Series
Post: RE: Let's Play - ACR Series

cool. maybe get some dual commentaries? *wink* *wink*
LMFAO! Gameplay Discussion 14 15,446 2011-11-14, 04:58 PM
    Thread: HUD?!?
Post: RE: HUD?!?

Posted to AC forum too XD
LMFAO! Suggestions 6 7,438 2011-11-14, 04:51 PM
    Thread: Concerning Assault Cube
Post: RE: Concerning Assault Cube

They consider it a copy, and they hate it.
LMFAO! General 7 9,156 2011-11-14, 04:48 PM
    Thread: Release 2.3.1 - Pending
Post: RE: Release 2.3.1

Cool :D
LMFAO! Releases 13 15,880 2011-11-08, 06:02 PM
    Thread: Some sudgestions.....
Post: RE: Some sudgestions.....

hmm yeah a chnage of the name for the teams would be nice. And a new name for the game. I like our current playermodels though.
LMFAO! Suggestions 6 8,223 2011-11-07, 07:13 AM