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Post Author Forum Replies Views Posted [asc]
    Thread: Need new official maps
Post: RE: Need new official maps

I would like to start making maps on a regular basis, I will post them here if that is okay? I'll try to stick to the guidelines mentioned above. Here is one I made a while ago loosely based on the fi...
orwek Mapping 1 3,501 2019-08-31, 07:23 PM
    Thread: Linux Mint 19 not working with ACR 2.7
Post: RE: Linux Mint 19 not working with ACR 2.7

When I click on it I am asked to "run" or "run in terminal." If I do terminal a window flashes up for less than a second and then closes. If I do "run" nothing happens. [hr] After working through it i...
orwek Help 2 1,165 2019-08-30, 07:12 AM
    Thread: Linux Mint 19 not working with ACR 2.7
Post: Linux Mint 19 not working with ACR 2.7

I used to play ACR a lot back in 2013. I'm just now getting back to it, and I am having trouble getting it to run on Linux Mint 19. I downloaded the linux version from one of the mirrors, but when I t...
orwek Help 2 1,165 2019-08-29, 01:02 PM
    Thread: ACR Official Map Team
Post: RE: ACR Official Map Team

It is more setting up paths for the bots in tricky spots in the map that I don't get. Flooding with way points is no problem.
orwek Mapping 19 20,508 2013-01-12, 09:26 PM
    Thread: ACR Official Map Team
Post: RE: ACR Official Map Team

Sorry, these are waaaay over due. I am having trouble with the Bot paths, I can't find a tutorial or documentation for them anywhere. So if the bots don't act quite right on Autumn, I apologize: Swam...
orwek Mapping 19 20,508 2013-01-09, 02:01 PM
    Thread: ACR Official Map Team
Post: RE: ACR Official Map Team

I've got a large map, and a small map completed and well tested. I am working on one more that is somewhere in between, when I get that done, I will post the three of them here as a map set. Here i...
orwek Mapping 19 20,508 2012-10-29, 02:24 PM
    Thread: Vote for the new logo!
Post: RE: Vote for the new logo!

Go ahead with #3, I'm more concerned with the official map situation. I have one that my brother and I have played through several revisions, and I think it is about right. I am just styling the lan...
orwek Announcements 16 20,726 2012-10-04, 08:04 AM
    Thread: Vote for the new logo!
Post: RE: Vote for the new logo!

True, but a nuke means you have a lot of kills, and a nuke also has a direct impact on the game. ie- When the nuke goes off you get a lot of kills. Just saying between the two, if you want somethin...
orwek Announcements 16 20,726 2012-09-11, 06:33 PM
    Thread: Vote for the new logo!
Post: RE: Vote for the new logo!

True, I should have made it with the nuke symbol instead.
orwek Announcements 16 20,726 2012-09-10, 05:54 PM
    Thread: Vote for the new logo!
Post: RE: Vote for the new logo!

In defence of my logo, spilled blood is considered a biohazard in the United States and the medical field. So yes there is a biohazard in the game, but it is not part of the mechanics of the game be...
orwek Announcements 16 20,726 2012-09-10, 11:03 AM
    Thread: New logo.
Post: RE: New logo.

I noticed that, I think it is the shade of red, I will play with it a little more and post another version when I find a better tint. [hr] Ok, went quite a bit brighter so it looks good on dark and li...
orwek General 27 26,428 2012-09-01, 05:13 PM
    Thread: Outer Wall Texture
Post: RE: Outer Wall Texture

I'm not sure if this link will work, I'm hosting it from a Google site: acr_bot_paradise (https://sites.google.com/site/kendallpurser/Home/acr_bot_paradise.cgz?attredirects=0&d=1) I like the map...
orwek Mapping 12 12,937 2012-09-01, 02:49 PM
    Thread: New logo.
Post: RE: New logo.

Logo with transparency: http://i.imgur.com/4ngOv.png
orwek General 27 26,428 2012-09-01, 02:31 PM
    Thread: New logo.
Post: RE: New logo.

Just the icon, 256px x 256px at 300ppi. http://i.imgur.com/4yvAk.png
orwek General 27 26,428 2012-08-31, 11:57 AM
    Thread: Outer Wall Texture
Post: RE: Outer Wall Texture

My brother came over last night and we played each map for about an hour. Got some good feedback from him. The smaller map I can probably have ready by this weekend. The larger map still needs a fai...
orwek Mapping 12 12,937 2012-08-30, 07:46 AM
    Thread: New logo.
Post: RE: New logo.

This idea came to me after getting Nightmare and Victorz feedback.http://i.imgur.com/PDQKd.png
orwek General 27 26,428 2012-08-29, 12:23 PM
    Thread: New logo.
Post: RE: New logo.

Not a bad idea, I will make a second iteration and post it later this week. I like this base concept: Title, a scene of some kind, AC fork symbol.
orwek General 27 26,428 2012-08-28, 01:16 PM
    Thread: New logo.
Post: RE: New logo.

Ok, thanks.
orwek General 27 26,428 2012-08-28, 01:01 PM
    Thread: New logo.
Post: RE: New logo.

http://i.imgur.com/CMqS4.png Here is my concept, I would rebuild it using high-res graphics. But you get the general idea.
orwek General 27 26,428 2012-08-28, 12:44 PM
    Thread: Outer Wall Texture
Post: RE: Outer Wall Texture

Ok, Team is what I am after. So I just need to add more spawn points for each team so the total number /3 is the number I want. Thanks! Orwek
orwek Mapping 12 12,937 2012-08-27, 11:50 AM