Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Security Breach
Post: Security Breach
There was a security breach, and the attackers were able to exploit a security vulnerability in MyBB to obtain a SQL dump of the ACR forum. This means they were able to get information such as email a... |
|
Victor |
Announcements
|
1 |
243 |
2021-12-19, 07:48 PM |
|
|
Thread: Simple CTF (score without flag in-base)
Post: Simple CTF (score without flag in-base)
Capture-the-Flag requires your own flag to be in-base to score. If you have the enemy flag, and your own flag is not in base, you cannot score when you are at your base. A GSP mutator "simple" for CTF... |
|
Victor |
Suggestions
|
1 |
438 |
2021-04-11, 10:59 AM |
|
|
Thread: [Future] 2.18.3
Post: RE: [Future] 2.18.3
We'd have to resolve the copyright issues, and it also depends on whether Steam has special packaging requirements.
Right now, ACR is distributed as a bunch of .zip files, but Steam might need it to ... |
|
Victor |
Releases
|
3 |
1,060 |
2021-01-14, 07:01 PM |
|
|
Thread: [Future] 2.18.3
Post: [Future] 2.18.3
We should also try to get PortableApps support (make packages for PortableApps), but that can also be done with previous versions.
[hr]
Changelog:
Features:
[TODO] Mac OS X support (Google Code I... |
|
Victor |
Releases
|
3 |
1,060 |
2021-01-07, 05:09 PM |
|
|
Thread: Auto-Build and Release System
Post: Auto-Build and Release System
At inception, ACR required manual work to package releases.
Eventually, we added Travis CI builds to auto-build the master branch and pull requests to ensure new commits don't break the build (cause ... |
|
Victor |
Implemented Features
|
0 |
548 |
2020-12-05, 03:33 PM |
|
|
Thread: Chatbox for ACR forum
Post: RE: Chatbox for ACR forum
The chatbox has been semi-working until I fixed it recently. It has been updated to OmnomIRC 2.12.1, with memcache and WebSockets set up, and with IRC bot issues fixed.
I fixed some bugs and sent pul... |
|
Victor |
Implemented Features
|
101 |
122,825 |
2020-12-05, 03:15 PM |
|
|
Thread: Strange bugs on launching the game on Ubuntu
Post: RE: Strange bugs on launching the game on Ubuntu
Could it be graphics driver issues?
Could it have been a bug introduced in a later version of libsdl, which we depend on? https://bugs.launchpad.net/ubuntu/+source/libsdl1.2/+bug/162151
ACR is typica... |
|
Victor |
Help
|
1 |
688 |
2020-12-05, 12:29 PM |
|
|
Thread: HTTPS Support
Post: HTTPS Support
To get HTTPS support, the ACR forum and chatbox were moved, as Cloudflare does not support HTTPS for second-level subdomains.
acrf.victorz.ca |
|
Victor |
Announcements
|
0 |
622 |
2020-12-01, 10:06 PM |
|
|
Thread: 2.18.2 (18.2.0 semver)
Post: RE: [Future] 2.18.2 (18.2.0 semver)
This version will be 2.18.2 instead of 2.7.1, as its semantic version is 18.2.0. |
|
Victor |
Releases
|
6 |
4,654 |
2020-11-09, 09:40 PM |
|
|
Thread: New Versioning Scheme
Post: New Versioning Scheme
Here are all versions of ACR under legacy versioning, with equivalent semantic versioning (semver). Future releases of ACR will have a 4-digit version number, as 2 concatenated with the semver.
Somet... |
|
Victor |
Releases
|
0 |
565 |
2020-11-09, 09:35 PM |
|
|
Thread: Can we resurrect ACR?
Post: RE: Can we resurrect ACR?
ACR isn't completely dead, but it is even closer than ever before.
ACR still releases more often than AC, but that's only because 2.7 years < 6.2 years (comparing the max(time between last 2 signif... |
|
Victor |
General
|
14 |
10,980 |
2020-01-30, 07:05 PM |
|
|
Thread: Linux Mint 19 not working with ACR 2.7
Post: RE: Linux Mint 19 not working with ACR 2.7
More information will be needed to troubleshoot the issue. Please provide more details about what happens when you try to execute the .sh script. |
|
Victor |
Help
|
2 |
1,674 |
2019-08-29, 08:04 PM |
|
|
Thread: Use of resources in third-party projects
Post: RE: Use of resources in third-party projects
AC packages (./packages/) are used in ACR in accordance with their license because they are distributed in their entirety without any modifications.
ACR has some additional packages in a mod folder... |
|
Victor |
Other Modifications
|
3 |
1,863 |
2019-06-24, 10:31 AM |
|
|
Thread: Battle Royale
Post: Battle Royale
The battle royale genre became popular recently in the last few years.
It could be implemented in ACR in an extra game mode or mutator (applicable to survivor, bomber, progressive zombies) as a lar... |
|
Victor |
Suggestions
|
0 |
1,070 |
2019-05-19, 10:10 AM |
|
|
Thread: 2.18.2 (18.2.0 semver)
Post: RE: [Future] 2.7.1
@asmanel, you can consider putting the maps in a custom GitHub repo or other file sharing services as a backup. Since they would also be accessible if they were on your server, it's hard to see how th... |
|
Victor |
Releases
|
6 |
4,654 |
2018-10-17, 08:52 PM |
|
|
Thread: 2.18.2 (18.2.0 semver)
Post: RE: [Future] 2.7.1
@asmanel, do you have any backups of the maps?
Currently, map sharing is decentralized (share by voting them in servers). If we want to centralize map sharing, there could be more copyright issues. |
|
Victor |
Releases
|
6 |
4,654 |
2018-10-07, 04:26 PM |
|
|
Thread: 2.7
Post: RE: 2.7
@asmanel, I have fixed the issue in 8f218567 (https://github.com/acreloaded/acr/commit/8f218567ab9516490c7791311dc0397fe45eb208).
acr_recreation will need STF flags in the future. |
|
Victor |
Releases
|
7 |
9,214 |
2018-09-28, 06:47 PM |
|
|
Thread: 2.7
Post: RE: 2.7
Enjoy ACR 2.7, which has been released! |
|
Victor |
Releases
|
7 |
9,214 |
2018-09-03, 04:44 PM |
|
|
Thread: 2.18.2 (18.2.0 semver)
Post: 2.18.2 (18.2.0 semver)
Changelog:
Features:
Show damage indicator numbers (heal weapon now heals in larger chunks, 5/500ms instead of 1/100ms)
Show which flag was reset
Add STF flags to "Entities" edit menu
Add "di... |
|
Victor |
Releases
|
6 |
4,654 |
2018-09-01, 06:14 PM |
|
|
Thread: Implement possibility to compile with OpenGL ES 1 support
Post: RE: Implement possibility to compile with OpenGL E...
I think this idea was mentioned in the past, but nobody took any action to implement it, as it would take a lot of effort to support OpenGL ES 1. |
|
Victor |
Suggestions
|
2 |
2,530 |
2018-06-11, 08:02 PM |