Damage Screen
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2011-01-29, 10:14 PM
(This post was last modified: 2011-01-30, 10:00 AM by Victor.)
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Damage Screen
I think we should have a damage screen similar to:
![]() Using openwarfare2's damage texture: ![]() Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2011-03-25, 05:39 AM
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RE: Damage Screen
Nice one but it stays a long time before disapears
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2011-03-26, 03:13 PM
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RE: Damage Screen
It is a measure of your health. You regenerate over time, so it fades away slowly.
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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