logo ┌─[✗]─[[email protected]]─[~] └──╼ $./Pwn3d.sh Dear Admin/s, Greetings from ./Payload.sh [ Homepage: https://Payload.sh/ ] Your database has been dumped we have all '_users' in a .sql* Proof:'1','Victor','fd60ce6b028082526ca18e9a05f5af32','XYNd3d3h','Wow8TYxNI7D7tEnR3GQZrnTdb5snhus1LSKtsTglBbDV71VAu7','[email protected]' Anyways not going to lie, things ain't preety for you. Next time keep your shit up to date & maybe take some time to patch your server. exit
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Wave Respawns
2012-08-19, 09:07 PM, (This post was last modified: 2012-08-19, 09:07 PM by Victor.)
#1
Wave Respawns
In games like MW3, flag modes respawn in waves (every 10 seconds, everyone is respawned).

In our flag modes, you wait 5 seconds regardless of the queue, and in progressive zombies, you respawn at the same time (but it's more like an arena spawn), then the zombies spawn 5 seconds after.

Do you think we should have wave respawns for flag modes (many players spawning at once means more firepower), or just keep it as is (always the same wait)?

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2012-08-20, 06:33 AM,
#2
RE: Wave Respawns
Hmm, I think it would be a good add on, but if possible allow the server admin to adjust the time or turn it off.

Still alive in 2021. Wish you all the best and I'll drop in every now and again.
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