Custom Classes
2012-05-20, 09:30 AM (This post was last modified: 2012-06-27, 01:37 PM by Victor.)
#1
Custom Classes
There are 10 custom class slots and 5 default classes.
There is only 1 class slot due to saving identity bugs.

Every slot looks like this:
Name (Custom Class 1, or whatever you call it)

Primary: 1 of the following:
M16A3 (Assault)
H&K MP5K (SMG)
M21 SWS (Sniper)
CheyTac Intervention (Bolt Sniper)
Benelli M1014 (Semi Shotgun)
Sword (long melees)

Secondary: 1 of these:
USP .45 (Pistol)
Healing Gun (Medical Weapon)
RPG (will replace crossbow)

Universal Weapons:
Knife/Throwing Knife
Grenades

Perk 1 (tactical, to protect self, blue):
Agile (move faster)
Hands (climb faster/less recoil)
Lightweight (low falling damage/jump higher)
Score (more points)

Perk 2 (lethal, to damage others, red):
Vision (detect explosives)
Streaks (less required)
Steady Aim (hip-fire better)
Healthy (spawn with more health)

Perk 3 (overrides perk 1 and 2, green):
None (allows Perk 1/2 slots)
Time (reload/switch weapons faster) <- Persistance (increased timed effects)
Stopping Power (slows & pushes more + heal/penetrates armor + bleed)
Recon (undetected by others with this perk/paint visible enemies to the radar)

Best regards,
Victor
//victorz.ca
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Messages In This Thread
Custom Classes - by Victor - 2012-05-20, 09:30 AM
RE: [TODO] Custom Classes - by LMFAO! - 2012-05-22, 02:27 PM
RE: [TODO] Custom Classes - by Fubizz - 2012-05-23, 11:49 AM
RE: [TODO] Custom Classes - by Nightmare - 2012-05-23, 06:25 PM
RE: [TODO] Custom Classes - by Think3r - 2012-05-25, 07:09 AM
RE: [TODO] Custom Classes - by LMFAO! - 2012-05-27, 04:47 AM
RE: [TODO] Custom Classes - by Nightmare - 2012-05-28, 09:03 PM
RE: [TODO] Custom Classes - by LMFAO! - 2012-06-04, 11:44 AM
RE: [TODO] Custom Classes - by Nightmare - 2012-06-04, 12:54 PM
RE: [TODO] Custom Classes - by Fubizz - 2012-06-06, 04:07 AM
RE: Custom Classes - by Victor - 2012-06-27, 01:36 PM
RE: Custom Classes - by Nightmare - 2012-06-29, 12:56 PM

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