Custom Classes
2012-05-25, 07:09 AM
#5
RE: [TODO] Custom Classes
Okay a few suggestions vic,
1.There should be at least 2 of each weapon
2.Make them into Battlefield type classes. Like you know assault can place ammo on the map and medic can place health packs.Recon has a motion sensor that works in a 16by16 cube radius.QCQ(The shotgun/smg) Has the ability to to choose to have the shotgun or smg.Surgeon has a defibrillator(should replace the healing gun)Uses the sword also.
The crossbow you ban make a classic bow and arrow instead of making a black ops look-alike one. THE USAGE OF DIFFERENT PLAYER MODELS WOULD BE NICE. as for the universal weapons IT SHould be turned into an equipment slot,also add c4 as one of the equipment and flash grenades.

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Messages In This Thread
Custom Classes - by Victor - 2012-05-20, 09:30 AM
RE: [TODO] Custom Classes - by LMFAO! - 2012-05-22, 02:27 PM
RE: [TODO] Custom Classes - by Fubizz - 2012-05-23, 11:49 AM
RE: [TODO] Custom Classes - by Nightmare - 2012-05-23, 06:25 PM
RE: [TODO] Custom Classes - by Think3r - 2012-05-25, 07:09 AM
RE: [TODO] Custom Classes - by LMFAO! - 2012-05-27, 04:47 AM
RE: [TODO] Custom Classes - by Nightmare - 2012-05-28, 09:03 PM
RE: [TODO] Custom Classes - by LMFAO! - 2012-06-04, 11:44 AM
RE: [TODO] Custom Classes - by Nightmare - 2012-06-04, 12:54 PM
RE: [TODO] Custom Classes - by Fubizz - 2012-06-06, 04:07 AM
RE: Custom Classes - by Victor - 2012-06-27, 01:36 PM
RE: Custom Classes - by Nightmare - 2012-06-29, 12:56 PM

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