Grenade/explosive damage fading
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2011-03-26, 03:41 PM
(This post was last modified: 2013-03-29, 08:23 AM by Victor.)
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Grenade/explosive damage fading
The grenade is now sort of quadratic square-rootic. It square-roots the damage removal multiplier.
This was DarKnoT's idea ("Grenades are insane"). The chart provided shows the current stats: 5m range, 350 max damage, showing the fatal radius at 125/49 meters. ![]() See: http://www.wolframalpha.com/input/?i=plo...rom+0+to+5 In case you're wondering, 125/49 meters means you can kill people 2.551... meters close to your grenade. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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