Grenade/explosive damage fading
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2013-04-15, 06:23 AM
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[split] 2.5.8 Changelog
Well I'd change the RPG's damage to the yellow/brown curve, and maybe change the grenades curve to the purple one ? In my opinion the grenade does too much damage at long range, so you should give the purple curve a try since the damage at close range isn't that different...
You should really test it, I mean both, if the grenade's not that cool anymore change it to the blue curve again ( I think it's the current curve? ). And if the yellow curve isn't good for the RPG I've another suggestion. The damage curve should cross P(3/100), it should kill people who are 3m or less to the rocket but the curve should fall much faster after that point. It should be kinda like ruler's purple curve which is still killing at 4.2 - 4.3 meters but not that overpowerd. |
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