Grenade/explosive damage fading
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2013-04-15, 03:18 PM
(This post was last modified: 2013-04-15, 03:21 PM by Victor.)
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RE: Grenade/explosive damage fading
The cut-off is fine, and it used to be a bug that allowed 5 damage for the RPG at infinite range. There's no need to commit.
Fubizz, which graph are you referring to? Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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