Grenade/explosive damage fading
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2013-05-09, 07:32 PM
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RE: Grenade/explosive damage fading
I do like the curve with that more. I modified them to make sure they drop below one at range.
rquar: max/(((max^(1/4)-1)*x/range+1)^4); rcub: max/(((max^(1/3)-1)*x/range+1)^3); rsqr: max/(((max^(1/2)-1)*x/range+1)^2); rlin: max/((max-1)*x+1); |
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