M21 Suggestions
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2013-07-05, 08:31 PM
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M21 Suggestions
I don't know if this is being implemented or not, but here's some suggestions for the M21 for the next release.
I was playing Multiplayer and found out that in one server the M21 was modded to have 20 round capacity. That pretty much solved a lot of problems I had with the M21, mainly hip firing at close range drained a whole magazine to kill one enemy. If the M21 could have that capacity in the official release it would balance the gun a lot. Also, if the hip firing accuracy was changed to be the same as the AK47's hip firing accuracy it would be easier to use it in smaller maps where it's hard to scope. After I played a lot of long range maps, I admit that the scope on the M21 was very useful and even with smaller maps like desert I still held my own against smgs and assault rifles when I had 20 round capacity. I think this should be an easy fix, I'm still studying the source code ![]() ![]() ![]() "C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup |
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Messages In This Thread |
M21 Suggestions - by dm.mossberg590a1 - 2013-07-05, 08:31 PM
RE: M21 Suggestions - by Victor - 2013-07-05, 08:33 PM
RE: M21 Suggestions - by DeltaStrikeOp - 2013-07-05, 08:41 PM
RE: M21 Suggestions - by dm.mossberg590a1 - 2013-07-05, 09:46 PM
RE: M21 Suggestions - by DeltaStrikeOp - 2013-07-05, 10:05 PM
RE: M21 Suggestions - by dm.mossberg590a1 - 2013-07-05, 10:55 PM
RE: M21 Suggestions - by {KE}bluwarguy - 2013-07-21, 01:25 PM
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