Coded the 45 pistol
2013-08-03, 10:47 PM (This post was last modified: 2013-08-03, 11:03 PM by dm.mossberg590a1.)
#22
RE: Coded the 45 pistol
ruler501 it crashed again and this is what I get:
Code:
Using home directory: "data"
init: sdl
init: net
init: world
init: video: sdl
init: video: mode
init: video: misc
init: gl
Renderer: Intel 965/963 Graphics Media Accelerator (Intel)
Driver: 1.5.0 - Build 7.14.10.1409
init: console
init: sound
Audio devices: DirectSound Software
Sound: DirectSound Software / OpenAL Soft (OpenAL Community)
Driver: 1.1
init: cfg
unknown command: addallfavcatmenus
init: models
writing to file: "data"\packages\models\playermodels\shadows.dat
writing to file: "data"\packages\models\weapons\knife\world\shadows.dat
writing to file: "data"\packages\models\weapons\pistol\world\shadows.dat
writing to file: "data"\packages\models\weapons\assault\world\shadows.dat
writing to file: "data"\packages\models\weapons\grenade\world\shadows.dat
writing to file: "data"\packages\models\weapons\sword\world\shadows.dat
writing to file: "data"\packages\models\weapons\assault2\world\shadows.dat
writing to file: "data"\packages\models\weapons\sniper2\world\shadows.dat
unknown command: #md3emit
couldn't load texture packages\models\weapons\subgun\main2.png
invalid frame 4, range 6 in model weapons/bolt
could not find tag tag_muzzle
unknown command: #md3emit
writing to file: "data"\packages\models\pickups\pistolclips\shadows.dat
writing to file: "data"\packages\models\pickups\ammobox\shadows.dat
writing to file: "data"\packages\models\pickups\nade\shadows.dat
writing to file: "data"\packages\models\pickups\health\shadows.dat
writing to file: "data"\packages\models\pickups\helmet\shadows.dat
writing to file: "data"\packages\models\pickups\kevlar\shadows.dat
writing to file: "data"\packages\models\pickups\akimbo\shadows.dat
writing to file: "data"\packages\models\misc\gib01\shadows.dat
writing to file: "data"\packages\models\misc\gib02\shadows.dat
writing to file: "data"\packages\models\misc\gib03\shadows.dat
writing to file: "data"\packages\models\weapons\grenade\static\shadows.dat
writing to file: "data"\packages\models\weapons\knife\static\shadows.dat
couldn't load texture packages\misc\obit\pistol2.png
init: docs
init: localconnect
read map packages/maps/official/ac_elevation.cgz (28 milliseconds)
ac_elevation by A&D_Shadow
Waypoints for map ac_elevation loaded
game mode is "team deathmatch"
Deathmatch: Kill all your opponents and get points to win!
Team: Watch out for teammates!
time remaining: 15 minutes
init: mainloop
Welcome to AssaultCube Reloaded
Use the below menu to change some necessary settings...

you requested suicide!
time remaining: 14 minutes
unnamed (0) called a vote: load map ac_wasteland in mode progressive zombies
vote passed
read map packages/maps/official/ac_wasteland.cgz (14 milliseconds)
Amazon made by DES|Halo and DES|R4zor
Waypoints for map ac_wasteland loaded
game mode is "progressive zombies"
Zombie: Fight endless zombies!
Team: Watch out for teammates!
Progressive: Fight waves of zombies to preserve the human race!
time remaining: 45 minutes
new round starting... fight!
you pierced a zombie [1-0] (@3.62 m) for first blood while hardscoping
Get ready for wave 2; the humans have prevailed!
Wave #2 has started!
you pierced a zombie [1-0] (@4.04 m) for first blood while hardscoping
you capped a zombie [2-0] (@2.03 m) by quickly scoping
Get ready for wave 3; the humans have prevailed!
Wave #3 has started!
you capped a zombie [2-0] (@@4.96 m) for first blood with a critical hit while hardscoping
time remaining: 44 minutes
you capped a zombie [3-0] (@@2.53 m) while hardscoping
you capped a zombie [1-0] (@@4.58 m) while hardscoping
Get ready for wave 4; the humans have prevailed!
Wave #4 has started!
you pierced a zombie [3-0] (@@4.71 m) for first blood while hardscoping
you capped a zombie [1-0] (@@4.34 m) while hardscoping
a zombie [2-0] vengefully impaled you (@1.73 m) with a critical hit
Get ready for wave 3; the zombies have overrun the humans!
new round starting... fight!
Wave #3 has started!
time remaining: 43 minutes
you capped a zombie [3-0] (@@3.83 m) for first blood with a critical hit while hardscoping
you pierced a zombie [1-0] (@@3.66 m) while hardscoping
you vengefully eliminated a zombie [2-0] (@@4.23 m) while hardscoping
Get ready for wave 4; the humans have prevailed!
Wave #4 has started!
a zombie [4-0] sliced you (@@1.31 m)
Get ready for wave 3; the zombies have overrun the humans!
new round starting... fight!
Wave #3 has started!
a zombie [1-0] vengefully impaled you (@@1.03 m)
Get ready for wave 2; the zombies have overrun the humans!
new round starting... fight!
Wave #2 has started!
time remaining: 42 minutes
you pierced a zombie [2-0] (@@4.22 m) for first blood while hardscoping
you vengefully capped a zombie [1-0] (@@3.23 m) while hardscoping
Get ready for wave 3; the humans have prevailed!
Wave #3 has started!
unnamed (0) called a vote: load map ac_wasteland in mode team-hardcore deathmatch
vote passed
read map packages/maps/official/ac_wasteland.cgz (15 milliseconds)
Amazon made by DES|Halo and DES|R4zor
Waypoints for map ac_wasteland loaded
game mode is "team-hardcore deathmatch"
Deathmatch: Kill all your opponents and get points to win!
Team: Watch out for teammates!
Sniping: Use a sniper rifle that is extra effective!
time remaining: 15 minutes
unnamed (0) called a vote: balance to 7 players
vote passed
you pierced a bot [2-0] (@10.75 m) for first blood while hardscoping
you pierced a bot [6-0] (@11.24 m) while hardscoping
a bot [1-0] perforated you (@@10.55 m)
you vengefully pierced a bot [1-0] (@@2.65 m) after recently scoping
you pierced a bot [2-0] (@@4.46 m) while hardscoping
a bot [5-0] scrambled you (@@1.96 m)
you vengefully pierced a bot [5-0] (@@3.42 m) while hardscoping
you pierced a bot [6-0] (@8.96 m) while hardscoping
a bot [2-0] vengefully perforated you (@@8.16 m)
a bot [6-0] vengefully eliminated you (@@11.86 m)
you vengefully pierced a bot [6-0] (@7.16 m) after recently scoping
a bot [1-0] vengefully shredded you (@@7.13 m)
you vengefully pierced a bot [1-0] (@@7.16 m) while hardscoping
time remaining: 14 minutes
you vengefully pierced a bot [2-0] (@@8.29 m) while hardscoping
you pierced a bot [1-0] (@25.29 m) while hardscoping
you pierced a bot [6-0] (@@1.70 m) by quickly scoping
a bot [5-0] vengefully shredded you (@@4.20 m)
you pierced a bot [2-0] (@@8.24 m) while hardscoping
you vengefully pierced a bot [5-0] (@5.19 m) while hardscoping
you pierced a bot [1-0] (@@7.46 m) while hardscoping
a bot [5-0] vengefully perforated you (@@7.41 m)
you pierced a bot [6-0] (@@1.30 m)
a bot [1-0] vengefully shredded you (@@4.70 m)
you pierced a bot [2-0] (@@3.92 m) while hardscoping
a bot [6-0] vengefully shredded you (@@2.94 m)
you vengefully pierced a bot [1-0] (@9.80 m) while hardscoping
you pierced a bot [1-0] (@@8.73 m) after recently scoping
you vengefully pierced a bot [5-0] (@@9.89 m) while hardscoping
time remaining: 13 minutes
you pierced a bot [2-0] (@0.11 m) while hardscoping
you pierced a bot [1-0] (@@0.00 m) while hardscoping
you capped a bot [1-0] (@@10.03 m) while hardscoping
you vengefully pierced a bot [6-0] (@@11.82 m), double-killing while hardscoping
a bot [5-0] vengefully shredded you (@@5.89 m)
you vengefully pierced a bot [5-0] (@6.51 m) after recently scoping
a bot [1-0] vengefully eliminated you (@@5.70 m)
you pierced a bot [6-0] (@@6.82 m) while hardscoping
a bot [1-0] shredded you (@@8.00 m)
you vengefully pierced a bot [1-0] (@@4.86 m) after recently scoping
a bot [6-0] vengefully scrambled you (@@11.95 m)
you pierced a bot [5-0] (@@1.78 m) while hardscoping
a bot [6-0] scrambled you (@@6.32 m)
you vengefully pierced a bot [6-0] (@@3.49 m) while hardscoping
you pierced a bot [2-0] (@@8.11 m) while hardscoping
a bot [5-0] vengefully scrambled you (@@3.16 m)
you pierced a bot [6-0] (@@0.46 m) by quickly scoping
you pierced a bot [6-0] (@@7.53 m) while hardscoping
a bot [2-0] vengefully shredded you (@@9.13 m)
time remaining: 12 minutes
you pierced a bot [1-0] (@@2.45 m) by quickly scoping
you vengefully pierced a bot [2-0] (@@5.86 m) while hardscoping
you pierced a bot [6-0] (@@1.09 m) by quickly scoping
a bot [2-0] vengefully scrambled you (@@7.80 m)
you pierced a bot [1-0] (@@9.87 m) while hardscoping
a bot [5-0] sniped you (@@7.49 m)
you vengefully pierced a bot [2-0] (@@2.36 m) by quickly scoping
you vengefully pierced a bot [5-0] (@@8.64 m), double-killing while hardscoping
a bot [1-0] vengefully shredded you (@@11.94 m), double-killing

It just stops there.... ???

Also when it crashes on Linux it freezes so bad I have to shut down the computer.....

It crashed again:
Code:
Using home directory: "data"
init: sdl
init: net
init: world
init: video: sdl
init: video: mode
init: video: misc
init: gl
Renderer: Intel 965/963 Graphics Media Accelerator (Intel)
Driver: 1.5.0 - Build 7.14.10.1409
init: console
init: sound
Audio devices: DirectSound Software
Sound: DirectSound Software / OpenAL Soft (OpenAL Community)
Driver: 1.1
init: cfg
unknown command: addallfavcatmenus
init: models
writing to file: "data"\packages\models\playermodels\shadows.dat
writing to file: "data"\packages\models\weapons\knife\world\shadows.dat
writing to file: "data"\packages\models\weapons\pistol\world\shadows.dat
writing to file: "data"\packages\models\weapons\assault\world\shadows.dat
writing to file: "data"\packages\models\weapons\grenade\world\shadows.dat
writing to file: "data"\packages\models\weapons\sword\world\shadows.dat
writing to file: "data"\packages\models\weapons\assault2\world\shadows.dat
writing to file: "data"\packages\models\weapons\sniper2\world\shadows.dat
unknown command: #md3emit
couldn't load texture packages\models\weapons\subgun\main2.png
invalid frame 4, range 6 in model weapons/bolt
could not find tag tag_muzzle
unknown command: #md3emit
writing to file: "data"\packages\models\pickups\pistolclips\shadows.dat
writing to file: "data"\packages\models\pickups\ammobox\shadows.dat
writing to file: "data"\packages\models\pickups\nade\shadows.dat
writing to file: "data"\packages\models\pickups\health\shadows.dat
writing to file: "data"\packages\models\pickups\helmet\shadows.dat
writing to file: "data"\packages\models\pickups\kevlar\shadows.dat
writing to file: "data"\packages\models\pickups\akimbo\shadows.dat
writing to file: "data"\packages\models\misc\gib01\shadows.dat
writing to file: "data"\packages\models\misc\gib02\shadows.dat
writing to file: "data"\packages\models\misc\gib03\shadows.dat
writing to file: "data"\packages\models\weapons\grenade\static\shadows.dat
writing to file: "data"\packages\models\weapons\knife\static\shadows.dat
couldn't load texture packages\misc\obit\pistol2.png
init: docs
init: localconnect
read map packages/maps/official/ac_aqueous.cgz (37 milliseconds)
Aqueous - By RandumKiwi
[watercolor] is only allowed in edit mode
Waypoints for map ac_aqueous loaded
game mode is "team deathmatch"
Deathmatch: Kill all your opponents and get points to win!
Team: Watch out for teammates!
time remaining: 15 minutes
init: mainloop
Welcome to AssaultCube Reloaded
Use the below menu to change some necessary settings...

you requested suicide!
unnamed (0) called a vote: load map ac_wasteland in mode team-pistol deathmatch
vote passed
read map packages/maps/official/ac_wasteland.cgz (14 milliseconds)
Amazon made by DES|Halo and DES|R4zor
Waypoints for map ac_wasteland loaded
game mode is "team-pistol deathmatch"
Deathmatch: Kill all your opponents and get points to win!
Team: Watch out for teammates!
time remaining: 15 minutes
unnamed (0) called a vote: balance to 7 players
vote passed
you pierced a bot [3-0] (@17.16 m) for first blood while hardscoping
you pierced a bot [3-0] (@24.18 m) while hardscoping
you pierced a bot [4-0] (@@4.48 m) after recently scoping
you capped a bot [1-0] (@@8.43 m) with a critical hit while hardscoping
you pierced a bot [1-0] (@13.53 m) with a critical hit while hardscoping
you pierced a bot [3-0] (@@10.94 m) with a critical hit while hardscoping
you pierced a bot [1-0] (@@2.36 m) with a critical hit after recently scoping
you pierced a bot [3-0] (@@13.20 m) while hardscoping
you pierced a bot [4-0] (@@11.86 m), double-killing while hardscoping
you capped a bot [1-0] (@@4.46 m) with a critical hit after recently scoping
unnamed (0) is deploying a nuke! Stay alive!
you pierced a bot [3-0] (@@10.46 m) while hardscoping
you pierced a bot [1-0] (@@1.73 m) while hardscoping
time remaining: 14 minutes
you pierced a bot [3-0] (@@24.03 m) while hardscoping
you pierced a bot [4-0] (@@0.81 m)
you capped a bot [1-0] (@@9.17 m) while hardscoping
unnamed (0) deployed a nuke!
you nuked a bot [1-0] (@@10.75 m)
you nuked a bot [3-0] (@12.75 m), double-killing
you nuked a bot [4-0] (@15.70 m), triple-killing
you deployed a nuke!, multi-killing
you pierced a bot [4-0] (@@10.73 m) while hardscoping
you pierced a bot [4-0] (@@11.94 m) with a critical hit while hardscoping
you pierced a bot [1-0] (@@3.55 m) by quickly scoping
you pierced a bot [4-0] (@@4.89 m) by quickly scoping
you pierced a bot [1-0] (@14.13 m) while hardscoping
you pierced a bot [3-0] (@@11.64 m) with a critical hit while hardscoping
time remaining: 13 minutes
you capped a bot [1-0] (@@14.30 m) while hardscoping
you pierced a bot [1-0] (@@0.70 m) while hardscoping
you capped a bot [3-0] (@@2.40 m), double-killing with a critical hit while hardscoping
you pierced a bot [4-0] (@@8.16 m) with a critical hit after recently scoping
unnamed (0) is deploying a nuke! Stay alive!
you capped a bot [4-0] (@@1.95 m) by quickly scoping
you pierced a bot [1-0] (@16.09 m) with a critical hit while hardscoping
you pierced a bot [3-0] (@@5.09 m) after recently scoping
you pierced a bot [4-0] (@@5.07 m), double-killing with a critical hit while hardscoping
you pierced a bot [1-0] (@@7.36 m), triple-killing with a critical hit while hardscoping
you pierced a bot [1-0] (@@2.67 m) with a critical hit while hardscoping
a bot [3-0] vengefully pierced you (@@6.53 m)
unnamed (0) lost the nuke!
you vengefully pierced a bot [3-0] (@@2.98 m) with a critical hit after recently scoping
you pierced a bot [1-0] (@@10.45 m) while hardscoping
time remaining: 12 minutes
you pierce
WTF I can't even finish the kill sentence!!

[Image: name_zps459dc421.gif]
[Image: cooltext1206791925_zps58ab60b5.gif]

"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup
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Messages In This Thread
Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-20, 04:04 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-20, 11:09 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-21, 12:03 AM
RE: Coded the 45 pistol - by ruler501 - 2013-07-21, 12:36 AM
RE: Coded the 45 pistol - by -{ET}-xdEpicZombie - 2013-07-21, 06:00 AM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-21, 10:19 AM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-21, 11:06 AM
RE: Coded the 45 pistol - by ruler501 - 2013-07-21, 04:05 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-21, 08:18 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-21, 08:45 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-21, 09:22 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-21, 09:54 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-21, 11:31 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-22, 08:40 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-22, 09:08 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-22, 09:56 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-22, 11:47 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-23, 01:35 AM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-07-23, 10:21 AM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-07-24, 10:08 AM
RE: Coded the 45 pistol - by ruler501 - 2013-07-24, 11:22 AM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-03, 10:47 PM
RE: Coded the 45 pistol - by ruler501 - 2013-08-03, 11:40 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-04, 12:06 AM
RE: Coded the 45 pistol - by {KE}bluwarguy - 2013-08-04, 10:11 AM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-04, 12:39 PM
RE: Coded the 45 pistol - by -{ET}-xdEpicZombie - 2013-08-04, 02:24 PM
RE: Coded the 45 pistol - by {KE}bluwarguy - 2013-08-04, 03:02 PM
RE: Coded the 45 pistol - by ruler501 - 2013-08-04, 04:45 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-04, 08:07 PM
RE: Coded the 45 pistol - by ruler501 - 2013-08-04, 11:34 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-05, 01:22 AM
RE: Coded the 45 pistol - by ruler501 - 2013-08-05, 11:36 AM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-05, 12:02 PM
RE: Coded the 45 pistol - by ruler501 - 2013-08-05, 03:01 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-05, 09:31 PM
RE: Coded the 45 pistol - by ruler501 - 2013-08-06, 01:45 AM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-06, 01:32 PM
RE: Coded the 45 pistol - by ruler501 - 2013-08-06, 02:52 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-08-07, 08:57 AM
RE: Coded the 45 pistol - by ruler501 - 2013-08-07, 09:11 AM
RE: Coded the 45 pistol - by forumlurker007 - 2013-10-29, 12:47 AM
RE: Coded the 45 pistol - by ruler501 - 2013-10-29, 03:02 PM
RE: Coded the 45 pistol - by dm.mossberg590a1 - 2013-10-29, 03:28 PM
RE: Coded the 45 pistol - by DeltaStrikeOp - 2013-10-29, 06:55 PM
RE: Coded the 45 pistol - by forumlurker007 - 2013-10-29, 10:07 PM

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