quickscoping
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2011-04-28, 04:08 PM
(This post was last modified: 2011-04-28, 04:09 PM by Victor.)
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RE: quickscoping
You can't shoot unless the scope texture is shown. This is due to a lack of ability to have half-sight shooting animations.
I will try to make it so that the spread lasts a bit longer (have to wait a bit after scoping). Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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Messages In This Thread |
quickscoping - by sn1p3r_sh0t - 2011-04-25, 08:26 AM
RE: quickscoping - by Victor - 2011-04-27, 05:25 PM
RE: quickscoping - by sn1p3r_sh0t - 2011-04-28, 09:55 AM
RE: quickscoping - by Victor - 2011-04-28, 04:08 PM
RE: quickscoping - by sn1p3r_sh0t - 2011-04-30, 12:47 PM
RE: quickscoping - by Victor - 2011-05-01, 11:24 AM
RE: quickscoping - by Victor - 2011-05-06, 04:13 PM
RE: quickscoping - by sn1p3r_sh0t - 2011-05-07, 07:38 AM
RE: quickscoping - by Victor - 2011-05-07, 08:16 AM
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