Good Map Guidelines
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2013-10-29, 01:19 AM
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RE: Good Map Guidelines
Might I also suggest a license guideline for maps to ever be considered for official status? In addition to making shipping the game with them possible, it helps keep the community attitude positive. Restrictions with a waiver for AssaultCube Reloaded may be shippable, but it allows poisonous attitudes to develop in the community. (Think AC, where editing a map someone else made can earn you or your server a masterserver ban.)
My two suggestions are to require derivation to be allowed and to require commercial use to be allowed. The first is for obvious reasons, but the second may not be. If you don't want people using your map in a way that involves money, may I ask why? Usually the answer amounts to "Well if you make money I deserve to," which is incorrect. If someone can sell access to the map and you can't, they probably provide better service. Another common answer is "I want it to remain free of charge," which is completely possible under a license which allows commercial use. If someone wants to sell access to the map and you don't, you giving it away will provide unbeatable competition. Bottom line, anti-commercial restrictions are rather silly, and nobody really knows what "commercial" even means unless you practically get a lawyer involved.
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Messages In This Thread |
Good Map Guidelines - by Victor - 2012-07-08, 12:16 PM
RE: Good Map Guidelines - by Nightmare - 2012-07-08, 12:43 PM
RE: Good Map Guidelines - by Victor - 2012-07-08, 06:39 PM
RE: Good Map Guidelines - by forumlurker007 - 2013-10-29, 01:19 AM
RE: Good Map Guidelines - by dm.mossberg590a1 - 2013-10-29, 02:34 AM
RE: Good Map Guidelines - by Victor - 2013-10-29, 02:56 PM
RE: Good Map Guidelines - by forumlurker007 - 2013-10-30, 07:43 AM
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