Most minor and major Changes to Assault Cube Reloaded Expected and wanted
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2013-12-07, 07:46 PM
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RE: Most minor and major Changes to Assault Cube Reloaded Expected and wanted
Theorically, the rain also can be implemented in ACR, in an an ACR mod or any other game using one of the two Cube engines.
In the post I failed to delete (due to a bug or a change about deletion rights, I don't know) after I accidentally validated it, I wanted to know if the suggested maps already exists or are to do. About the nuke canceling, if I correctly understood what I read, Victor is against this and I agree with him because it't a kind of skill balancing feature (The fact a player unlock it mean he/she killed a lot without being killed). Of course, I'm against your improved juggernaut idea because it's a form of nuke canceling. However, even if I'm against any form of nuke canceling consisting in cancel it without die once this one unlocked, I'm not against replacing it by an other skill balancing feature, such as the one I suggested on the mod stuff ideas page of the wiki. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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