Server persistence
2014-03-20, 11:05 AM
#1
Server persistence
Now, in AC/ACR server are partly persistent.

While there are no player, there is no active map and when the last player disconnect, the match stop and there is no longer active map.

In ACR, if there are bots, all bots disconnect and the match stops when the last true player disconnect.

What I suggest is make possible a match don't stop when the last player disconnect. It also will prevent online coop edit work from being accidentally lost.

Post Reply Quote this message in a reply


Messages In This Thread
Server persistence - by asmanel - 2014-03-20, 11:05 AM
RE: Server persistence - by rXn - 2014-03-21, 07:48 AM
RE: Server persistence - by Victor - 2014-03-21, 07:52 AM

Forum Jump:


This forum uses Lukasz Tkacz MyBB addons.