HUD and Icons - New Design Style?
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2014-07-03, 05:06 PM
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RE: HUD and Icons - New Design Style?
I think we can make the killfeed texture smaller by displaying weapons as text names instead of having weapon icons, just like Battlefield. This way, we only need to include special icons (juggernaut, headshot, critical, scope, etc.) in the texture.
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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