2.6.3 (2.7 beta 3)
2015-01-11, 10:53 AM (This post was last modified: 2016-01-12, 11:46 AM by Victor. Edit Reason: Update changelog )
#1
2.6.3 (2.7 beta 3)
Changelog:

New (and recycled) features:
  • New overload mode: destroy the enemy base
  • New void mutator: different rendering effects
  • 3 new "pro" weapons for pros (harder kills but double points and higher count for killstreaks)
  • HUD waypoints with "world to screen" functions
  • Player nametags (visible teammates and current target) and grenade timers (vision perk)
  • Grenade throw timer
  • [ACR 2.5.2] Zombie nade fun
  • F3 to rescind votes
  • Hide shotlines in hardcore, and hide local shotlines in classic
  • H = /quickknifethrow and Q = /quickknife (use /resetbinds if necessary)
  • More UI options: /spectatebots [ACR 2.5.5], /waypointsize, /nametagfade
  • Typing indicator [ACR 2.5.8] but done more efficiently
  • Scoreboard ranking [ACR 2.5]
  • Increased time for recent scopes (from 300ms to 750ms)
  • Still show older/newer/modded servers in serverbrowser
  • Fake red dot from ACR 2.5.9 (to enable, use /crosshairreddotsize 15)
  • Allow /maxroll 45
  • Server owners can set bot limit, which increased to 64 by default
  • Log bot owner numbers
  • Server-configurable weapon stats [ACR 2.6]
  • New master-server protocol with better auth security and more IPv6 preparations (ACR supports only IPv4 but maps a.b.c.d to ::ffff:a.b.c.d)

Fixes:
  • Fix memory handling issues (overreads, memory leaks) and infinite loops (some inherited from AssaultCube)
  • Fix major server crash when reconnecting
  • AI Improvements (bots try to capture the enemy flag in CTF)
  • DPI issue fix (with dpiAware in manifest.xml)
  • Fix drowning when standing in water
  • Fix throwing knives (when they hit)
  • Delete grenades and knives when the arena round starts
  • Hide dead AI zombies from scoreboard
  • Fix progressive zombie spawning
  • Add sanity check for maprot mode/mutator
  • Restore "Bot control" and "kick/ban" in multiplayer menu
  • Fix classic modes in menu
  • Fix thirdperson sound location
  • Fix issue with stuff beyond far end of fog
  • Fix color in MOTD

Best regards,
Victor
//victorz.ca
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Messages In This Thread
2.6.3 (2.7 beta 3) - by Victor - 2015-01-11, 10:53 AM
RE: [Future] 2.7/2.6.3 - by ruler501 - 2015-04-26, 04:35 PM
RE: [Future] 2.7/2.6.3 - by {KK}Waleed - 2015-04-27, 02:37 PM
RE: [Future] 2.7/2.6.3 - by ruler501 - 2015-04-28, 12:57 PM
RE: [Future] 2.7/2.6.3 - by {KK}Waleed - 2015-04-28, 01:52 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2015-04-28, 05:00 PM
RE: [Future] 2.7/2.6.3 - by {KK}Waleed - 2015-04-29, 02:48 PM
RE: [Future] 2.7/2.6.3 - by asmanel - 2015-04-30, 06:40 PM
RE: [Future] 2.7/2.6.3 - by {KK}Waleed - 2015-05-02, 06:27 AM
RE: [Future] 2.7/2.6.3 - by Victor - 2015-05-02, 04:49 PM
RE: [Future] 2.7/2.6.3 - by ZED - 2015-05-03, 02:23 AM
RE: [Future] 2.7/2.6.3 - by {KK}Waleed - 2015-05-03, 04:52 AM
RE: [Future] 2.7/2.6.3 - by asmanel - 2015-05-19, 06:27 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2015-05-22, 04:42 PM
RE: [Future] 2.7/2.6.3 - by asmanel - 2015-05-23, 06:52 AM
RE: [Future] 2.7/2.6.3 - by {KE}bluwarguy - 2015-05-23, 01:47 PM
RE: [Future] 2.7/2.6.3 - by asmanel - 2015-05-24, 07:24 AM
RE: [Future] 2.7/2.6.3 - by {KK}Waleed - 2015-05-26, 02:23 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2015-05-26, 06:19 PM
RE: [Future] 2.7/2.6.3 - by asmanel - 2015-05-27, 05:08 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2015-05-27, 08:43 PM
RE: [Future] 2.7/2.6.3 - by asmanel - 2015-06-02, 03:32 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2015-06-03, 07:49 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2016-01-02, 08:11 PM
RE: [Future] 2.7/2.6.3 - by Victor - 2016-01-11, 10:37 PM
RE: 2.6.3 (2.7 beta 3) - by camper - 2016-01-12, 12:23 PM
RE: 2.6.3 (2.7 beta 3) - by Victor - 2016-01-12, 12:56 PM
RE: 2.6.3 (2.7 beta 3) - by camper - 2016-01-13, 10:13 AM
RE: 2.6.3 (2.7 beta 3) - by Victor - 2016-01-13, 02:53 PM
RE: 2.6.3 (2.7 beta 3) - by camper - 2016-01-14, 02:40 PM
RE: 2.6.3 (2.7 beta 3) - by -{ET}-xdEpicZombie - 2016-01-14, 03:19 PM
RE: 2.6.3 (2.7 beta 3) - by Victor - 2016-01-14, 04:25 PM

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