Help! All Moded Weapons Aim At Default.
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2015-05-10, 08:15 AM
(This post was last modified: 2015-05-10, 10:25 AM by Victor.)
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RE: Help! All Moded Weapons Aim At Default.
In older versions, iron sights were implemented by having the "gun idle" animation be one second of aiming down the sight.
In newer versions, iron sights are implemented with the tag_zoom tag. The "gun idle" animation is back to what it was before: usually one frame (no animation). In md3.cfg of older models, changing Code: md3anim "gun idle" A B B Code: md3anim "gun idle" A 1 However, a proper fix is to remove the extraneous frames and add tag_zoom into the model. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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Messages In This Thread |
Help! All Moded Weapons Aim At Default. - by Friday - 2015-05-09, 02:31 PM
RE: Help! All Moded Weapons Aim At Default. - by asmanel - 2015-05-09, 04:15 PM
RE: Help! All Moded Weapons Aim At Default. - by Friday - 2015-05-09, 05:03 PM
RE: Help! All Moded Weapons Aim At Default. - by Victor - 2015-05-10, 08:15 AM
RE: Help! All Moded Weapons Aim At Default. - by Fru5tum - 2015-05-21, 03:34 AM
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