Release 2.3.0
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2011-10-30, 07:23 PM
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RE: Release 2.3.0
I will fix it next version. It's because it does initial damage when you're knifed, which will be nulled from spawn protection. Later, it will deal the bleeding damage, which gets set even if your initial damage is nulled.
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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Messages In This Thread |
Release 2.3.0 - by Victor - 2011-10-19, 04:56 PM
RE: Release 2.3.0 - by DarKnoT - 2011-10-20, 03:50 AM
RE: Release 2.3.0 - by Sabertooth - 2011-10-20, 04:09 AM
RE: Release 2.3.0 - by Victor - 2011-10-20, 03:40 PM
RE: Release 2.3.0 - by DarKnoT - 2011-10-20, 11:53 PM
RE: Release 2.3.0 - by Dade - 2011-10-21, 09:17 AM
RE: Release 2.3.0 - by Fubizz - 2011-10-21, 11:51 AM
RE: Release 2.3.0 - by Victor - 2011-10-21, 01:19 PM
RE: Release 2.3.0 - by Fubizz - 2011-10-22, 05:42 AM
RE: Release 2.3.0 - by Snipe - 2011-10-28, 10:33 AM
RE: Release 2.3.0 - by Fubizz - 2011-10-30, 10:42 AM
RE: Release 2.3.0 - by Victor - 2011-10-30, 11:35 AM
RE: Release 2.3.0 - by LMFAO! - 2011-10-30, 12:49 PM
RE: Release 2.3.0 - by Fubizz - 2011-10-30, 12:55 PM
RE: Release 2.3.0 - by Victor - 2011-10-30, 01:04 PM
RE: Release 2.3.0 - by Fubizz - 2011-10-30, 01:18 PM
RE: Release 2.3.0 - by RPG - 2011-10-30, 02:01 PM
RE: Release 2.3.0 - by pwned - 2011-10-30, 03:35 PM
RE: Release 2.3.0 - by Victor - 2011-10-30, 06:16 PM
RE: Release 2.3.0 - by LMFAO! - 2011-10-30, 06:28 PM
RE: Release 2.3.0 - by RPG - 2011-10-30, 06:53 PM
RE: Release 2.3.0 - by Victor - 2011-10-30, 07:23 PM
RE: Release 2.3.0 - by pwned - 2011-10-30, 07:25 PM
RE: Release 2.3.0 - by Victor - 2011-10-30, 08:06 PM
RE: Release 2.3.0 - by RPG - 2011-10-30, 08:33 PM
RE: Release 2.3.0 - by Fubizz - 2011-10-31, 05:29 AM
RE: Release 2.3.0 - by Snipe - 2011-10-31, 08:44 AM
RE: Release 2.3.0 - by Snipe - 2011-11-02, 10:04 AM
RE: Release 2.3.0 - by Fubizz - 2011-11-03, 03:47 AM
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