BOTS Seriously Broken
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2016-09-22, 07:39 PM
(This post was last modified: 2016-09-22, 07:40 PM by Victor.)
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RE: BOTS Seriously Broken
It's in our Git repository.
You can edit your own copy by downloading the development version (with "Download ZIP" or with Git), modifying the .cpp file, and compiling. You can edit our copy by forking our repo and sending a pull request. AssaultCube Reloaded is based on AssaultCube. Some of their changes in their new version ended up silently breaking some of our stuff when it was merged in. In AC 1.0, collide() returned false when a physent collided. In AC 1.1 and 1.2, it now returns true when it collides. EDIT: this is fixed for the next version of ACR. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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Messages In This Thread |
BOTS Seriously Broken - by SayQwerty - 2016-09-21, 02:46 PM
RE: BOTS Seriously Broken - by Victor - 2016-09-21, 07:30 PM
RE: BOTS Seriously Broken - by SayQwerty - 2016-09-22, 02:55 PM
RE: BOTS Seriously Broken - by Victor - 2016-09-22, 07:39 PM
RE: BOTS Seriously Broken - by {KK}Waleed - 2016-09-26, 02:00 PM
RE: BOTS Seriously Broken - by Victor - 2016-09-28, 09:01 PM
RE: BOTS Seriously Broken - by chandler - 2016-12-17, 06:05 AM
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