Weight system and changing the RPG
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2014-06-23, 03:11 PM
(This post was last modified: 2014-06-23, 03:12 PM by Fru5tum.)
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RE: Weight system and changing the RPG
But need to get rid of that • less falling damage• weapons heavy you gunna fall
as far as I know in the code it'll just tell you " you fell this distance x+y-distance blah blah = damage taken weight system means your weight directly influences your falling damage and speed and with that topic if you havnt notice ( MAJOR EXAMPLE) is that you guys are suggest different guns have different weights most of us here have our pic of guns and barley use some which means we have our sorta " class" the idea is in most games if u have a machine gun you obese snipers are skinny , medics skinny so for instance a gun stripped sniper wieghs 180 lbs and Gunner wieghs 220 see the point? If I use a machine gun not only am i slow cuase of the bigass gun but I'm also fat if I have a sniper im a bit faster but thats before you relize that most sniper rifles are 25+ lbs |
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